seedling

joined 1 year ago
[–] [email protected] 1 points 1 year ago

This is all going to be more NSR

Cairn seems like an obvious one. It's classic fantasy that will be pretty familiar to people, it has a good number of adventures as well as adventures for other systems that have been converted, and also all the rules are totally free.

Mausritter (modern, but nice) and liminal horror (modern, but horror) are also good. These are all Into the Odd games, there are a lot of hacks of this system for different settings and I feel like you can't really go wrong there.

I'll also recommend Fallen, especially for solo games. It's more like gothic fantasy. It has some really good random tables. I use the oracle deck for other games all the time.

[–] [email protected] 10 points 1 year ago

That's basically how federated software has to work. Without defederation, running federated software becomes unusable. Either you get overrun by spammers or you become legally liable for illegal content from other servers if you don't do anything about it (the beehaw admins mentioned someone posting child porn as being one reason for defederation). Lemmy is clearly in its early days but this kind of thing will become way more common, as it is on more mature fediverse platforms.

Email providers are a good example of federated software. They have to make sure nobody is sending spam or malware or they will get federated, and they can be very aggressive about that.

Ultimately if you don't want defederation to ever happen, you want a centralized system run by a single organization. Those are your options.

Or you can have the government step in and have a very highly regulated system like for telephony, where almost nobody gets to run an instance, which seems unlikely in this case.

[–] [email protected] 31 points 1 year ago (2 children)

Defederation is a key feature of the fediverse. This is probably the politest defederation I've ever seen. I'm glad this is the first on Lemmy because if this kind of thing bothers people, they'll be in for a rude awakening once we get some real defederation drama.

And you can't have federated software without defederation, just wait till someone starts setting up massive numbers of throwaway spambot accounts

[–] [email protected] 1 points 1 year ago

As someone who is very much a beginner, I found it really helpful though I never finished it. At the very least it helped me figure out a lot of what I was doing wrong and get un-stuck in getting better.

 

I don't have a space for a garden so I spent a lot of time this spring going out and looking at the wildflowers

This was from about a month and a half ago. I never get tired of California Poppies

[–] [email protected] 1 points 1 year ago

ha, if it turns out anything like mastodon, it'll be the medium to small instances that have the biggest amount of defederation drama. This whole thing is the most amicable defederation I've ever seen.

Small instances have otherwise been good for mastodon though

[–] [email protected] 2 points 1 year ago

We've had a lot of success with that model on mastodon, as well as the sort of hub-and-spoke model where you have a larger instance (like beehaw) and a number of smaller instances that primarily interact with the larger instance and with each other. Location specific instances are also great for discussion, for telling people about events in their area, etc.

You could always start pretty small - basically if you could get enough people who want to have a Tuscon-specific community and who can be active, you could start a solid community, and probably survive off of relatively small donations at first. Once you've got a solid seed community it could be easier to grow from there.

I personally run (with a friend) a mastodon instance which is only for me and people we know IRL. While it's not what you want in the long term, it could be a good starting place while you figure out how to get everything set up and figure out how many resources you'll need and what funding you'd need. That way you don't have to solve every problem at once - you can open it up more once you're sure you have a solid foundation.

[–] [email protected] 2 points 1 year ago

I think you can ignore the "pending" thing.

I did just learn that if you're the first one on your server to subscribe to a community, you'll only see new posts from that point forward and not old ones

[–] [email protected] 1 points 1 year ago

Itch is great, I'll second that recommendation. It also has some really indie stuff you can't find anywhere else. I think it's DRM free in the way GOG is, in that the platform doesn't support DRM. A good number of games are free, and some are open source as well.

Also it has tabletop RPGs!

 

I've been teaching myself how to do art, mostly for TTRPG reasons, this is one of the things I've made lately I'm most proud of

[–] [email protected] 1 points 1 year ago

I've seen temporary ones in libraries. Like they're only on certain days but are somewhat regular

[–] [email protected] 2 points 1 year ago (1 children)

Hi everyone! I was born in Canada, live in the US, and Asian and mixed race. I'm generally a little vague about my real world identity online though beyond that. You can find me here on Mastodon: https://dice.camp/@seedling although it's basically all my TTRPG stuff.

[–] [email protected] 1 points 1 year ago (5 children)

oh I hadn't thought of doing that, but that's a great idea!

[–] [email protected] 1 points 1 year ago

I want to play Wanderhome, but one issue with it is I want someone who really understands how that style of play works to play it with me. I'm very intrigued by the game but can't quite wrap my head around how it actually goes at the table.

Next on my to play list is Reach of the Roach God but the issue there is scheduling: I have an existing weekly campaign and struggle to find time for a second campaign-length module.

I also want to play Gubat Banwa, I might try the solo rules, but I also have a massive backlog of solo games I want to try.

 

I also try and give an overview of solo RPGS in general.

This is maybe rather obvious to people who would be in this community, but I also recently read The Ink That Bleeds, which is about solo journalling games, which is a very interesting perspective on them - it's cool to see how other people approach solo games, which I think are ultimately a very broad genre

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