It worked! I uninstalled dnf-automatic, libreoffice, and rpmfusion and then restarted.
Thanks for your help! Will keep your tips in mind for the future and try to avoid layering.
It worked! I uninstalled dnf-automatic, libreoffice, and rpmfusion and then restarted.
Thanks for your help! Will keep your tips in mind for the future and try to avoid layering.
Thank you for the thorough explanation. It makes sense to me why I had the error that I did. I'll keep this in mind next time when I consider using a bitwise operator.
Thank you for the reply. It seems bitwise operators are somewhat of an advanced concept that I may revisit down the road.
Thanks. I think I understand why I wouldn't want to use it in this case. But what is an example of where I can use it? This makes me think I should avoid using bitwise operators with integers and keep it to strings only, but I know that's not true from what I've learned.
Yes - I finally caught that part about n as it's just moving in reverse so it gets decremented. Now I'm not sure about i. In the debugger when the program gets to the for loop both n and i are equal to 1. The n I understand but i?
Why does the for loop return when it hits the end of the function? Isn't the recursive portion already completed in draw(n - 1)? The rest of it is just normal non-recursive code if I understand it correctly.
It's supposed to be a pyramid but not my code. It's an example of a recursive function from a CS50 lecture and I'm just trying to understand how the code works line by line.
Ah ha! Yes, I did check the docs but I think I just glanced over that portion. Be more careful next time. Now that I took another look at the other ctype.h functions, they all return 1 or 0. I think I confused equivalent python built-in functions as those evaluated to true/false. The < is a less than sign but it seems it doesn't render correctly on Lemmy.
Sorry. It's in C. Updated post. Yes those are titles. I just included the relevant portions rather than the entire code.
Ah I see. I had a bad habit of using else if statements instead of else statements because I thought else if could be better in seeing the condition it's testing for so it was clearer. I get the logic is actually different now.
Done 😀