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submitted 11 months ago by [email protected] to c/[email protected]
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Rust Project goals for 2024 (blog.rust-lang.org)
submitted 11 months ago by [email protected] to c/[email protected]
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Announcing Rust 1.80.1 (blog.rust-lang.org)
submitted 11 months ago by [email protected] to c/[email protected]
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Sublime Text 4 Build 4180 (www.sublimetext.com)
submitted 11 months ago by [email protected] to c/[email protected]
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submitted 11 months ago by [email protected] to c/[email protected]
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Bevy's Fourth Birthday (bevyengine.org)
submitted 11 months ago by [email protected] to c/[email protected]
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submitted 11 months ago by [email protected] to c/[email protected]
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submitted 11 months ago by [email protected] to c/[email protected]
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Issue 432 :: Haskell Weekly (haskellweekly.news)
submitted 11 months ago by [email protected] to c/[email protected]
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submitted 11 months ago by [email protected] to c/[email protected]
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submitted 11 months ago by [email protected] to c/[email protected]
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submitted 11 months ago by [email protected] to c/[email protected]
[-] [email protected] 10 points 11 months ago

Note theres also a [email protected] community

[-] [email protected] 8 points 1 year ago* (last edited 1 year ago)

Not all work with someone happens from opening up issues or PRs

[-] [email protected] 10 points 1 year ago

All lemmy apps are sublinks apps, it has api compatibility

The demo site also isn't an instance for accounts, its a demo

[-] [email protected] 10 points 1 year ago

Theyre two different softwares with two different apis, you can't

[-] [email protected] 9 points 1 year ago* (last edited 1 year ago)

Lemmy is indexed so can be found on search engines while discord cant

For internal search without using a search engine discord has had way more devs, time and money thrown at it. Still would say its barely better than lemmy (just is cause of the time filters)

[-] [email protected] 8 points 1 year ago* (last edited 1 year ago)

It was removed from the source instance already (lemmy.world)

Not sure why lemmy.dbzer0 doesnt get that federated

[-] [email protected] 7 points 1 year ago* (last edited 1 year ago)

[email protected]

Hasnt been utilized very much yet but its there

[-] [email protected] 6 points 1 year ago* (last edited 1 year ago)

Nah not mine, just one I found and thought was pretty cool. Added the source to my rss reader and probably gonna post more from them in the future

[-] [email protected] 7 points 1 year ago

Active is a combination of that and hot but is essentially hard capped at 2 days. Things past that wont show up

Theres the new comments sort which works like that though

[-] [email protected] 8 points 2 years ago* (last edited 2 years ago)

This code has a recursive call (function calls itself) within the function so that has to be taken into account when tracing it

This would make the function execute multiple times so the for loop would end up executing multiple times.

Lets say main calls draw with a height value of 10 (draw(10)). First it sees that n is greater than 0 so it keeps going. Then it calls the draw function with a value of 10 - 1 aka 9. Now its executing in the draw(9) function. Greater than 0 so continues and calls draw(8). etc. all the way down to draw(0) where it sees that n is equal to 0 so returns out of the function due to the return statement.

Now that draw(0) finished executing draw(1) can keep going and goes to the for loop. Here it prints 1 # and then prints a new line (and then returns since it hit the end of the function). Now that draw(1) is done draw(2) can keep going and prints 2 #'s and then prints a new line (and then returns). This keeps going all the way up to the initial draw call, draw(10) which prints 10 #'s and then a new line, returns, and then the main function keeps going but theres nothing after that so it returns and the execution ends.

The effect from coming back after the recursive calls makes it seem like n is increasing but its just different calls to the same function. i is taken into account for but printing the amount of #'s since thats whats within that loop

[-] [email protected] 8 points 2 years ago
[-] [email protected] 7 points 2 years ago* (last edited 2 years ago)

Weird, heres the content in it

It is with immense sadness that we must share with you the news of the loss of our friend, our leader, and our mentor, Kris Nóva.

It was Nóva who inspired us to come together to build Hachyderm, whose vision created Nivenly, and whose mission we continue to carry forward. In her working life beyond Nivenly, she has left behind a legacy of professionalism and strength of vision, and we all miss her terribly.

This is very fresh and raw for us in the Nivenly community right now, so we ask for patience while we figure out how we move forward. But move forward we will, as we know that is what Nóva would want.

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mac

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