Saauan

joined 1 year ago
[–] [email protected] 3 points 1 year ago (1 children)

Overwatering killed a lot of my house plants. But once i started using an app to remind me of when to water and drained the water using clay balls, they suddenly stopped dying!

[–] [email protected] 2 points 1 year ago

Looks very nice ! Don't know why, but I want to pick the shell with Pikmins :')

[–] [email protected] 7 points 1 year ago* (last edited 1 year ago) (3 children)

I agree with you that it sometimes gives wrong answers. But most of the time, it can help better than StackOverflow, especially with simple problems. I mean, there wouldn't be such an exodus from StackOverflow if ChatGPT answers were so bad right ?

But, for very specific subjects or bizarre situations, it obviously cannot replace SO.

[–] [email protected] 4 points 1 year ago

Cloaks are awesome !

[–] [email protected] 14 points 1 year ago

I'm quite glad that it's becoming way easier to play on the steam deck !

[–] [email protected] 1 points 1 year ago

I'm playing Overboard, it's basically a "How to get away with murder" game. It's very fun !

[–] [email protected] 1 points 1 year ago (1 children)

For a research project, I'm currently looking into open-source GitHub Copilot alternatives and monitoring options. As someone else already said, you can use the FauxPilot self-hosted backend. It works pretty well, but you have to host it yourself. You can use this backend with a frontend extension, such as the official GitHub Copilot plugin (with telemetry disabled) or with the FauxPilot VSCode extension. However, I found that the FauxPilot extension is very lackluster in terms of features compared to the official extension (On top of my head, it does not have any caching mechanism, nor does it cancels the requests already made if you continue typing (they just pile up), and does not have any sort of filter for the completions. All of these lead to way too many generations being requested from the model.

TL;DR : If you want to use the GitHub Copilot extension, without GitHub looking over your shoulder, you can use the FauxPilot backend and opt-out of the telemetry from VSCode/Copilot (I don't know which one needs to be disabled) (or do as I did for research purposes, and change the telemetry url in the source code to a localhost one).

[–] [email protected] 3 points 1 year ago
[–] [email protected] 2 points 1 year ago (2 children)

Is it the same in Europe ? I feel like with the different regulations, they might also get sued there.

[–] [email protected] 2 points 1 year ago

Splatoon vibes

[–] [email protected] 2 points 1 year ago

I completely agree with you. That's why I never managed to stick to BR games :/ Whereas with other genres of shooter games, I have no issue with. It's just sad for me to see a trend of shooter becoming more "Battle Royal-ee" (which from a business standpoint makes sense), because it's simply less games to play. Hopefully, there's still a lot out there !

[–] [email protected] 2 points 1 year ago

I simply think they won't care much about it, as it seems from the requirements :/

 

There will be spoilers for the game and the DLC in my text and the comments

If you don't want to be spoiled, play the game first, it's a really really nice game that's best when discovered

My favourite moment for the game (as for most players), was when I fetched the Warp Core and had to go to the Nomai Ship. The music made my heart beat so much, and the trip seemed so friggin long.

But my best discovery within the game is understanding how simply turning off the flashlight would be enough to make the quantum objects move. It was so satisfying discovering it for the first time.

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