After the Unity debacle I switched to using Godot in my classroom, for teaching programming through Game Development. It's been a huge success! It's a much more user-friendly engine for beginners, and it's so lightweight that even a bunch of shitty school laptops run it with no issues. Love Godot!
So not a much different experience than Spotify
This feels like OG 4chan or Reddit, and I'm all for it. Great ducks, people!
LightBurn should hire better developers then
All the greatest recent games run super well on the Steam Deck, so there's no need for a giant console cosplaying as a router.
Made the switch to Pop!_OS from Win10 half a year ago, and my machine's been purring like a happy cat ever since. All my games still run (thanks, Proton!) and some even had a significant performance boost (RDR2 being the best example) with a 3090. Only problem I had was getting DaVinci Resolve to work properly, but I caved and bought the Studio version which runs perfectly.
This is true, but remember that this time there is data showing a significant rise in mental health issues among children and teenagers. That didn't happen with TV, music or books.
It is too easy to blame the mental health decline on smartphones and social media though. We should look at the bigger underlying structural problems that are squeezing joy, dreams and hope for the future from our youngest.
Guys, I think age is making us boring. I also personally prefer black rectangles and soft neutral lights, but I think we're the bories.
GG? The game was rigged from the start. It's time to flip the table.
I work with teenagers with autism. I have tried so hard to understand Undertale, because they all love it so so much. I even used to stream me playing it so my students could tag along. I want to get it, but I just don't.
If anyone can explain me the appeal (better than my students did) I would appreciate it greatly.
Control. And that is a scary thing to lose if you're a bad manager.
Muffi
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For sure a hip hop crew