[–] 0 points 35 minutes ago (1 child)

Maybe it's color sensitivity that I developed over Years of art training and color matching, and I know a lot of guys are like color blind, but can people just not "see" that something is AI?

To me, it stands out like a sore thumb. I can get mixed up if its an AI picture of something hazy or foggy, or a neutral tone. But I can identify AI pictures or videos immediately. I've taken tests, and I'm like really good at it. AI pics and videos has a particular "glow" that is unmistakable. Even the picture above, a picture of a picture of a picture, its still very clear

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  • [–] 2 points 2 days ago

    My wife and I watched that Claire Danes show The Beast in Me, and it was crazy because you can like see the emotions on her face, and its startling because you usually can't see actresses over 40 emote because of botulism. And it's incredible, she fucking kills it.

    We also watched Scarpetta which ended up being pretty bad, but there's a clear difference between Jamie Lee Curtis, who can emote and does a really excellent performance, and Nicole Kidman who delivers her lines like Moira Rose in Schmitt's Creek because she can't even purse her lips.

    Like, I'm not judging, it must be hell to be a famous actress, the pressures to look young well into your 50's just to be able to practice your craft are not something I would wish upon anyone. But the difference is stark, and its cool to see women embracing aging so they can perform their craft at the highest level. Imagine a guitarist or something, where the older they become, in order to keep working, they have to immobilize a finger every 5 years over the age of 30. And then some players come along and just won't immobilize themselves, being able to use the full range of their talent that they've honed over decades

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  • [–] 1 point 3 weeks ago (1 child)

    That's fair, although I don't have friends who play it either. Found a discord group with an active common and pick up games from there by and large. The game is also quite good solo IMO, especially with the Executor character I mentioned. Just thought I'd bring it up because Executor checks basically all of your boxes. I actually couldn't get the hang of Sekiro until I played NR, so I feel a lot of fondness for NR since Sekiro is probably my fave FS game, and it used to frustrate the hell outta me, so getting over that hump was huge for me

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  • [–] 26 points 3 weeks ago (1 child)

    To fascists, fascism is free speech and other free speech is fascism. To everyone else, a spade is a fuckin spade.

    Take her wealth, use it to fund gender affirming care for her victims, and put her in prison until she's willing to teach writing at a free community college

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  • [–] 3 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

    I just completed a few runs of Elden ring with a parry build, it was really fun! Forced myself to develop parry strata for Malenia and PC Radahn. The more I played with it the more parryable attacks I discovered. Most of the time if an enemy is two handing a colossal weapon, you can't parry. Otherwise there are tons of attacks that are parryable. Parrys absolutely trivialize lots of otherwise very difficult fights.

    Historically, the way I like to play fs games is to like pick one strong build and use it all the way through. This doesn't really work for ER, every boss is kinda like a puzzle with different weaknesses and strengths to defend against. So you need a few different approaches in your build unless you wanna struggle like hell using a slash weapon against like Radahn. Parry is like this too, its a good tool against many enemies, absolutely trivializes others, but doesn't work well, or at all, against some others. Its just how the game is, IMO.

    But there's def some sides of it I don't like. I really enjoy quick roll mechanic but the game gravitates toward heavy armor and a giant fuck off weapon. Being quick and nimble is hard, being unga bunga is easy. There's not really incentive to develop a quick and nimble play style, eventually it becomes like a challenge run. I could not defeat like Malenia or even make real progress in the dlc with a light roll character. I accept it for what it is, but it doesn't work for me. And yeah there's probably a skill issue component, but I've completed probably 10 playthroughs of Elden Ring base game, and SOTE 4 times. I've platted every game since bloodborne, and have thousands of hours logged in soulsborne series, I got as good as I am going to get.

    Sekiro is one of my favorites though, mastering the parry in Sekiro made me want to try a parry build in ER. I think my favorite thing about Sekiro is if I'm struggling with a boss, the strategy isn't to find some gimmick, but to just play them straight, defect their attacks, focus on position and spacing, concentrate. It feels more honest to me. I also came from Bloodborne. Have you tried Nightreign? There is one character that is parry focused and is very fun.

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  • [–] 1 point 3 weeks ago (1 child)

    First of all, none of these downvotes are mine. Just to clarify, I don't do that.

    I did write a long response to you, but honestly, I don't see the point. My objective in these spaces is to learn and educate. If you want to self medicate with asinine debate, find a different mark. There is nothing in your reply that merits repeating the points I already made and which you, intentionally or otherwise, ignored.

    I appreciate the discussion. If you have anything you'd like to discuss related to reality, I'd hear you out.

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  • [–] 14 points 3 weeks ago

    I've been through it, I have nothing but sympathy and respect for well meaning comrades who have had this thrust upon them. Nobody gets into this work because they want to litigate factional disputes and get to the bottom of actual abuse. Its sad and its easy to lose sight of the fact that PSL is full of people with histories, feelings, and in my experience a lot of grit. My heart goes out to anyone dealing with factional disputes. I have faith in the members to get hold of the reigns and turn it into a better org.

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  • [–] 5 points 3 weeks ago* (last edited 3 weeks ago) (4 children)

    This is all hypothetical. These are hypothetical houses and a hypothetical owner in a hypothetical market, frozen in time. There is a direct correlation between quantity and quality, since changes in quantity lead to changes in quality. This is a fundamental part of socialist theory of change. This is not a moral consideration, there is no "right amount." Because there are absolutely no possible scenarios where someone owns 10 vacant houses and just loses money on them indefinitely. Is this someone who owns and maintains ten houses all for their own personal recreation and use? How can they afford 10 houses?

    The discussion is about the difference between personal and private property. The definitions of these things are socially contingent. We cannot conduct analysis outside of the social context and be serious about truth or social transformation. There is no arbitrary number cut off, splitting this hair in this way is completely besides the point. There is no reason for someone to own and maintain 10 empty properties while others have nowhere to live. My point is even if we aren't consciously capitalizing on the houses, the houses exist within a context. Broadly, that's capitalism, and broadly the properties still function as part of capitalism whether the owner intends it or not. Trying to further abstract this hypothetical in a desperate search for a generalization that is so alienated from reality that you "might be" sort of correct if viewing the situation from one very narrow perspective does not help anyone understand the relationship between personal property and private capital. Because over time, at some point, circumstances beyond our ideals decide that our ten houses are worth more if they have a use value or an exchange value for us. The system asserts itself upon our lives, and there's no real escape.

    You have not discovered a loop hole by inventing a kind of property that has neither a use value or an exchange value. You've merely discovered a pit of idealism where material relations exist to suit one's own confusion and wrong headedness. This is not a road to understanding socialism. But I do appreciate the contribution to discussion.

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    300+ hours in Nightreign, prob 200+ on one character: Executor. Generally, the worst character in the game. Low HP, low damage resistance, low damage except for status procs. If you go in unga bunga you will die, you will suck. Has a special ability called suncatcher that looks very flashy but itself does almost little damage.

    So let's focus on his most important feature, arguably the most important gameplay mechanic in any soulsborne:

    looks very flashy

    Suncatcher is basically Sekiro playstyle. He has a cursed sword that can deflect all damage, with a satisfying clang and bright sparks, if timed near-perfectly. After 5 deflections, it lights up, and lets you do a golden sweep attack. Deflecting with Suncatcher builds up some stance damage, but the weapon itself did minimal damage on its own, even the flashy golden sweep.

    His ultimate was a free heal that does a little damage but ever dark bosses and Deep of Night games would kill you easily despite being a giant horned beast. His ult has some utility, like healing other players when roaring with a certain relic. Synergies were found when using the seppuku skill with his special ability, but sacrificing a huge chunk of your health pool for a brief damage buff took a lot of situational awareness to make sure I didn't get ganked mid-buff, and it still happened frequently.

    A lot of players use his high Arcane stat to proc statuses but dont really even use suncatcher. I myself became obsessed with it. Eventually I developed a "stance/status/tank" playstyle: after practicing with suncatcher for a long time I got pretty good at deflecting enemy attacks, and could hold off most bosses by myself while teammates did damage, or if one team member needed to go revive another. I learned that Executor's charge attacks are best after ive procced status a couple times. I could carry teams through the base bosses as long as both players weren't completely worthless.

    But ultimately, the character had a high skill floor in order to become like a medium value character. It could be argued that his sekiro-deflect is too powerful, it has a generous "perfect" window, more than we got from Sekiro, but other characters were straight easy-mode. Raider has great damage resistance, a huge health pool, incredible DPS, and the ability to nullify attacks with his special poise-counter.

    But last week, they buffed Executor. They buffed suncatcher immensely. It does more stance damage, it does significantly more damage, blocking uses less stamina, can't be stance broken with perfect deflects, and many atack up relics now apply to suncatcher. This character gained immense value. I was absolutely stuck in the new Deep of Night hard mode, I struggled to make any progress in depth 2, and while ive only played a single DoN match since the buff, we easily cleared it.

    With a few relics, suncatcher can be made to be significantly stronger than even a legendary Katana, available at level 1. His HP and damage negation are still low, but he can't be stance broken on perfect deflects anymore, making him much more reliable and dependent on skillful deflecting rather than the enemy's attack spam.

    I have become so powerful, it is intoxicating. Absolute incredible week for Executor mains

     

    I was invited here to participate in discussion. But when I visit, all I see is a bunch of anti-tankie posts from a prolific anti-tankie, an Atlantic smear article about DSA from months ago, and a few genuinely good discussions. Let's get those numbers up, and start drowning out the "based" memes.

    As of today, the most divisive and urgent issue du jour, is about the government shutdown, and the legislative drama surrounding it. People are angry.

    There are a lot of people directly affected by the shut down. I know someone who is basically working for free at her govt job because she's scared she will lose her job completely. A department of 20 workers, reduced to a staff of 4 temporary slaves. She doubts she will get back pay, but hopes she will. Many of her coworkers will not. My friend doesnt think about it like that, but that is def one major pain point in the middle class.

    I'm willing to bet the dem house legislature is just gonna fold with no healthcare demand, which is a seriously pressing issue for workers who rely on ACA.

    Back of the napkin, about 45% of ACA recipients are at or below the poverty line. ACA subsidies cut off below 65k indiv/130k fam.

    That bracket would include many government workers, except govt workers receive healthcare. 65k is like barely middle class in the US, with housing costs, soaring energy bills, etc.,

    Interesting and tragic how the shut down is just a way to divide the working class over material issues, especially the working poor vs the middle class.

    submitted 2 years ago* (last edited 2 years ago) by to c/games@sh.itjust.works
     

    I’ve been playing this game off and on, starting over since it came out. I was a hardcore Bloodborne player, but also played a lot of elden ring and ds3. Sekiro never clicked, I thought it was slick and the action felt incredible but I just couldn’t get past the beginning. Finally I’ve broken through and am having a blast, and its all thanks to Armored Core 6. Thanks Armored Core 6 (I will not elaborate).

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