Eugenics apologia.
Thats a pretty fun game! I guess I meant with people, landscapes and scenes are harder to suss out I think. Or maybe I'm just full of shit, idk.
Maybe it's color sensitivity that I developed over Years of art training and color matching, and I know a lot of guys are like color blind, but can people just not "see" that something is AI?
To me, it stands out like a sore thumb. I can get mixed up if its an AI picture of something hazy or foggy, or a neutral tone. But I can identify AI pictures or videos immediately. I've taken tests, and I'm like really good at it. AI pics and videos has a particular "glow" that is unmistakable. Even the picture above, a picture of a picture of a picture, its still very clear
My wife and I watched that Claire Danes show The Beast in Me, and it was crazy because you can like see the emotions on her face, and its startling because you usually can't see actresses over 40 emote because of botulism. And it's incredible, she fucking kills it.
We also watched Scarpetta which ended up being pretty bad, but there's a clear difference between Jamie Lee Curtis, who can emote and does a really excellent performance, and Nicole Kidman who delivers her lines like Moira Rose in Schmitt's Creek because she can't even purse her lips.
Like, I'm not judging, it must be hell to be a famous actress, the pressures to look young well into your 50's just to be able to practice your craft are not something I would wish upon anyone. But the difference is stark, and its cool to see women embracing aging so they can perform their craft at the highest level. Imagine a guitarist or something, where the older they become, in order to keep working, they have to immobilize a finger every 5 years over the age of 30. And then some players come along and just won't immobilize themselves, being able to use the full range of their talent that they've honed over decades
I def have a similar concern but I'm a critical pedagogist which means the students are, amomg other things, there to learn about the death of the billionaire class from one of its nastiest defenders. She may be teaching writing but not as an authority
You use algebra every time you start up your your matte black cybertruck, you fucking dork
I'm a man. It was a joke.
God, so sensitive
That's fair, although I don't have friends who play it either. Found a discord group with an active common and pick up games from there by and large. The game is also quite good solo IMO, especially with the Executor character I mentioned. Just thought I'd bring it up because Executor checks basically all of your boxes. I actually couldn't get the hang of Sekiro until I played NR, so I feel a lot of fondness for NR since Sekiro is probably my fave FS game, and it used to frustrate the hell outta me, so getting over that hump was huge for me
To fascists, fascism is free speech and other free speech is fascism. To everyone else, a spade is a fuckin spade.
Take her wealth, use it to fund gender affirming care for her victims, and put her in prison until she's willing to teach writing at a free community college
Other red flags:
Man owning Meta glasses.
Man using Meta products.
Man
I just completed a few runs of Elden ring with a parry build, it was really fun! Forced myself to develop parry strata for Malenia and PC Radahn. The more I played with it the more parryable attacks I discovered. Most of the time if an enemy is two handing a colossal weapon, you can't parry. Otherwise there are tons of attacks that are parryable. Parrys absolutely trivialize lots of otherwise very difficult fights.
Historically, the way I like to play fs games is to like pick one strong build and use it all the way through. This doesn't really work for ER, every boss is kinda like a puzzle with different weaknesses and strengths to defend against. So you need a few different approaches in your build unless you wanna struggle like hell using a slash weapon against like Radahn. Parry is like this too, its a good tool against many enemies, absolutely trivializes others, but doesn't work well, or at all, against some others. Its just how the game is, IMO.
But there's def some sides of it I don't like. I really enjoy quick roll mechanic but the game gravitates toward heavy armor and a giant fuck off weapon. Being quick and nimble is hard, being unga bunga is easy. There's not really incentive to develop a quick and nimble play style, eventually it becomes like a challenge run. I could not defeat like Malenia or even make real progress in the dlc with a light roll character. I accept it for what it is, but it doesn't work for me. And yeah there's probably a skill issue component, but I've completed probably 10 playthroughs of Elden Ring base game, and SOTE 4 times. I've platted every game since bloodborne, and have thousands of hours logged in soulsborne series, I got as good as I am going to get.
Sekiro is one of my favorites though, mastering the parry in Sekiro made me want to try a parry build in ER. I think my favorite thing about Sekiro is if I'm struggling with a boss, the strategy isn't to find some gimmick, but to just play them straight, defect their attacks, focus on position and spacing, concentrate. It feels more honest to me. I also came from Bloodborne. Have you tried Nightreign? There is one character that is parry focused and is very fun.
I'd never considered how the algo might actually be improving user experience.
I still haven't considered it, and I never will, but I never had
