[-] Ephera@lemmy.ml 1 points 2 minutes ago

Darüber hinaus sei der Präsident frustriert, weil die Justizministerin nicht hart genug gegen seine politischen Gegner vorgegangen sei

Einige Demokraten im US-Kongress äußerten sich erfreut über die Entlassung Bondis. [...] nannte sie "die korrupteste Justizministerin der modernen amerikanischen Geschichte". Bondi habe versucht, alle Trump-Kritiker zum Schweigen zu bringen

🫣

Nicht nur, dass Trump aktiv dazu aufruft antidemokratisch zu agieren, die Betroffenen sagen auch, dass das so schon problematisch genug war.

[-] Ephera@lemmy.ml 1 points 23 minutes ago

And 3 months later, i have not booted it once

Oh man, I know the feeling. It took me 5 months to remember that I had a Windows partition.

It was so important to me, to have a way back (which is fair enough), and then I just completely forgot about it.

[-] Ephera@lemmy.ml 3 points 54 minutes ago* (last edited 43 minutes ago)

The problem is that in this case, the LLM just naively auto-completes a password from what it knows a password to most likely look like.

It is possible to enable an LLM to call external tools and to provide it with instructions, so that it's likely to auto-complete the tool call instead. Then you could have it call a tool to generate a correct horse battery staple, or a completely random password by e.g. calling the pwgen command on Linux.

But yeah, that just isn't what this article is about. It's specifically about cases where an LLM is used without tool calls and therefore naively auto-completes the most likely password-like string.

[-] Ephera@lemmy.ml 2 points 1 hour ago

I imagine, it's a matter of asking it to generate some configuration and one of the fields in that configuration is for a password, so the LLM just auto-completes what a password is most likely to look like.

[-] Ephera@lemmy.ml 1 points 15 hours ago

Ist das jetzt kein April-Scherz? Häh?

[-] Ephera@lemmy.ml 29 points 15 hours ago

There's a very faint "pbfcomics.com" in the bottom right in the last panel.

[-] Ephera@lemmy.ml 4 points 15 hours ago

Not if you actually need to, you know, connect ∞ stones. Then the game would end in a draw as soon as every row contained a stone from both parties. 🙃

[-] Ephera@lemmy.ml 2 points 15 hours ago

It's Apple's programming language, kind of intended as a successor to Objective-C.

From what I hear, it's actually decently designed and has quite a few similarities to Rust. Still not sure, how great it is outside of the Apple ecosystem...

[-] Ephera@lemmy.ml 2 points 15 hours ago

My instance went down, so I'm way too late to make this joke, but anyways:

We're not cantankerous, just a little ...crabby. 🙃

[-] Ephera@lemmy.ml 7 points 1 day ago

Jo, hatte immer mal wieder so Gedankenspiele gesehen, dass ein dritter Weltkrieg den Klimawandel nochmal verzögern könnte, aber dass das auf diesem Weg und mit ja eigentlich noch recht lokal eingegrenzten Konflikten passieren könnte, hatte ich trotzdem nicht auf meiner Bingokarte.

[-] Ephera@lemmy.ml 3 points 1 day ago

I always struggle with that for equalizers. I think, I understand the concept, but no matter how much I fuck up the sliders on the equalizer, I always find it interesting more than anything else. It sounds different, sure enough, but is it better or worse? No idea.

[-] Ephera@lemmy.ml 3 points 1 day ago

Gonna be interesting, if they spontaneously decide they wanted to open-source all along, like how LLAMA did back then...

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submitted 1 week ago by Ephera@lemmy.ml to c/rust@lemmy.ml

Always had the problem that if I wanted to just log an error, rather than bubble it all the way up to main(), that you wouldn't get a stacktrace. You could iterate the source chain and plug the stacktrace together yourself, but it's rather complex code.

Now I realized, you can do this to get a stacktrace:

let error = todo!("Get an error somehow...");
let error = anyhow::anyhow!(error); //converts to an `anyhow::Error`
eprintln!("Error with stacktrace: {error:?}");

For converting to an anyhow::Error, it often also makes sense to use anyhow::Context like so:

use anyhow::Context;
let error = error.context("Deleting file failed.");
5

In various point-and-click adventure games, you could enter natural language instructions, way before LLMs were a thing.

And for FMV-style titles, real actors got photographed and filmed to create much more photorealistic games than you could ever hope for with motion capturing, raytracing or by using two GPUs to implant creepy photograph snippets onto rendered gameplay.

So, clearly, we weren't ready yet for point-and-click games. 💩

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0.34.1 Bugfix Release (crawl.develz.org)
submitted 2 weeks ago by Ephera@lemmy.ml to c/dcss@lemmy.ml
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Haplodiploidy (en.wikipedia.org)
submitted 3 weeks ago by Ephera@lemmy.ml to c/wikipedia@lemmy.world
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submitted 1 month ago by Ephera@lemmy.ml to c/kde@lemmy.kde.social
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Hold On Tight (thelemmy.club)
submitted 1 month ago by Ephera@lemmy.ml to c/comics@lemmy.ml
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0.34 Tournament Results (crawl.develz.org)
submitted 1 month ago by Ephera@lemmy.ml to c/dcss@lemmy.ml
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submitted 1 month ago by Ephera@lemmy.ml to c/zocken@feddit.org
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Klickibunti (de.wikipedia.org)
submitted 1 month ago by Ephera@lemmy.ml to c/famoseworte@feddit.org

Find's spannend, wie jung das Wort ist. Da hat nicht jemand vor Hunderten von Jahren mal "Ubuntus Clickus" gesagt und dann ist es durch Dialekte und Eindeutschung usw. irgendwie bei "Klickibunti" angekommen, sondern irgendjemand hat zu einem Zeitpunkt mal das Wort zum ersten Mal verwendet, und es wurde verstanden und weiterverwendet.

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submitted 1 month ago by Ephera@lemmy.ml to c/dcss@lemmy.ml
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Inheritance in 🦀 (thelemmy.club)
submitted 2 months ago by Ephera@lemmy.ml to c/rust@lemmy.ml
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submitted 2 months ago by Ephera@lemmy.ml to c/dcss@lemmy.ml

I guess, I should've known better than to feel safe walking into this shop. 🫠

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Ephera

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