- Davinci? Yup
- Adobe? Not even remotely.
- Unreal....yes? I'm pretty sure th development tools still run on Linux at least.
- Crossplatform work? As long as it's in the same format from the same application, you should be fine. Just format the drive in something Windows can understand.
- Steam? Works flawlessly as do most games now. You will need to change one option in settings, because Steam will by default only show games that are verified by valve to work (most games do though). Your biggest hurdle will be the developers that specifically block Linux.
- Non-Steam games? You'll need to do some work, but you can get them running just as well as steam games
- Xbox App/Xbox GamePass? Nope.
I hope they take a shot at written content again. It's less a gaming website and more of a podcast network at this point.
The "Story Points = Hours" hits so goddamn hard. Like, tell me you don't fucking understand scrum without telling me you don't understand scrum.
We had a nice, effective production process on my team until a middle manager assigned to communicate with us started in with the whole "We can't spare this many points" bullshit.
Fair enough lol. Not all 3D gaming obviously (I mean they aren't First person shooters, like most of your examples), but effectively the Action, Adventure, Platforming, etc angle (which makes up a fairly massive chunk of games today).
What I'm talking about is the fundamental gameplay of both. Online Multiplayer was revolutionary, but it wasn't really a fundamental change to the gameplay itself (Like with Marathon introducing mouse control)
It's interesting that you mention Tomb Raider though because that's a perfect comparison. It was a fairly indicative of the industry as a whole with its stiff controls, static cameras, and dodgy combat.
Mario 64 brought a full range of movement and action to games. It was really the first 3D game where just moving was fun (which is why they started the game in a peaceful courtyard, they wanted you to just have a fuck about). It also brought the user controllable camera to games (It hasn't aged well, but that camera system was amazing when it came out). Also, while it didn't invent the Hub world (it had been used in 2D games) it pretty much set the standard for it.
OoT built on Mario64 with two major bits of gameplay. Target lock-on (Then called "Z-Targeting") and contextual buttons. Both of which are just so fundamental to games these days it just feels obvious. More relevant back then (but not now), it created the template for how you could faithfully transition a series from 2D to 3D while perfectly maintaining the feel of the 2D series.
Now, neither of those things alone would justify it being in my Top 5. The fact that they're both so aggressively fun and well made does that.
Ocarina of Time
Yeah I know. Cliche as fuck. But for those who weren't around when It came out, it's really hard to describe just how absurdly revolutionary OoT was. Between it and Mario 64 (another Top 5 game for me), you essentially had the foundations of 3D gaming that are still used today.
But besides that...it's an amazing game that I'm still replaying nearly 30 years later. Ever single complaint I have about this game is a tiny issue that has been solved in other versions (like binding the Iron Boots to the C button).
And you missed the entire point. Centrism isn't about trying to find a perfect middle ground to every individual subject.
Of course there will be centrists that support Israel carpet bombing everything. There are other centrists that don't support them. There are some that will support them with conditions. I know someone who is broadly centrist who thinks Israel should be dissolved entirely.
It's not a fucking hivemind.
So, any distro to any other distro?
- Installs Fedora Silverblue
- Rebases to Bazzite
Jobs done chief!
I'm tossing in another vote for Fedora. It's honestly about the closest you'll get to "Standard Linux".
It's one of the most bleeding-edge distros while still being very stable and secure (Rolling Releases are more up-to-date but I've had enough issues with them). Traditionally a Gnome-First Distro but the word is that the next release will promote KDE alongside Gnome (That said KDE is already great on it).
Okay how can you be Morrowind inspi-watches trailer well fuck.
Not that I'm complaining. Morrowind has been my number one open world RPG to this day. Nothing has come close to scratching that itch.
Some parts look fine, but those Ravenholm scenes look terrible compared to Vanilla HL2. Completely kills the dim, gloomy vibe that defined it when every light source is basically a floodlight.
This one is kind of accounted for. It's implied there are protections that can be put in place to prevent it from being summoned with Accio.
I just wish Wayland weren't so weird about screensavers. It's it so much to ask to be able to lock my account when I have a screensaver activated?*
*This is what I'm told is the issue when it's brought up on KDE, i really don't have the wherewithal to actually dig into it. Could be talking out of my ass on this. Hope I am at least.
EarlGrey
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