DJDarren

joined 1 year ago
[–] [email protected] 1 points 1 year ago

It's mad how I can get almost as much in the back of my (BMW) Mini as you can get in the back of one of those enormous trucks.

[–] [email protected] 8 points 1 year ago (1 children)

I once bought a load of Lego games on my iPhone 3GS, mostly for my kid to play, but with a mind to play them myself when I got a chance.

Then iPhone switched over to 64 bit, and those games didn't. Then the games got re-released in 64 bit, as a free download for the first level, with an in-app purchase to unlock the rest of the game. A game I'd already paid for on that platform, that I could no longer play.

That still pisses me off.

[–] [email protected] 13 points 1 year ago* (last edited 1 year ago) (1 children)

Possibly because the cost for entry to macOS is higher than with iOS. Most people are able to run a Windows computer at very little cost, and will never have any interaction with a Mac. Meanwhile, iPhones and Android phones are (broadly) on a par in terms of cost.

I will say though, speaking as someone who's used Macs since 2007, as much as I'm no fan of how Windows works, I won't give anyone shit for doing so. But I used to get quite a bit of vitriol for my choice of computer.

[–] [email protected] 3 points 1 year ago

Launcher is my boy, and pretty much the only widget I use.

[–] [email protected] 2 points 1 year ago

I gave Stage Manager a fair shake for a few days when I first installed Ventura, but even after a few days I was damned if I could work out what the point of it was. It wasn’t better in any way I could see than just fullscreening apps, or having task-related apps on a new virtual desktop.

The only thing I could say for it is that if you’re coming to macOS from iPad, there’s a systemic familiarity to help you transition.

But otherwise all I can say is that at least it’s optional.