517
submitted 1 year ago by [email protected] to c/[email protected]
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[-] [email protected] 78 points 1 year ago

Ah fuck I'm a stealth archer again

[-] [email protected] 27 points 1 year ago

I can never enjoy that build, I just charge into melee and whack people in the head. Always works out well, and if it doesn’t the difficulty slider goes down a notch.

[-] [email protected] 34 points 1 year ago

Bethesda has the worst difficulty settings. If they're going to make it a lazy enemy stat multiplier, they should copy what Metro did with Ranger Mode and make both sides deadlier and more fragile, while lowering ammo drops/increasing ammo prices. Combat becomes harder but way more satisfying, instead of Bethesda's method where every enemy becomes a damage sponge and hard mode turns into a miserable slog.

[-] Squirrel 12 points 1 year ago* (last edited 1 year ago)

There's something intensely satisfying about charging into a dungeon at a dead run while brutally hacking apart anything in your way. Of course, that only really works once you're overpowered, but it is fun.

[-] [email protected] 5 points 1 year ago

Sword and board, you think bows are op? Let me tell you about the joy of shield bashing

[-] [email protected] 5 points 1 year ago

Shield charging is too fun - like bowling with bandits for pins and you're the ball.

[-] [email protected] 4 points 1 year ago

That's what I've been doing in Grim Dawn these days. Two handed maces are fun.

[-] [email protected] 35 points 1 year ago

Dark Souls.

Against a archer, I'm literally Solid Snake as I avoid detection to assassinate them and get revenge. I hate them with a passion.

But a extremely challenging threat? Oh you bet I'm cheesing by sniping them behind a wall.

[-] [email protected] 20 points 1 year ago

I killed the Hydra in the crystal lake by sitting on top of a bridge at pretty much max render distance. It took a couple hundred arrows but I felt nothing but satisfaction the whole time.

[-] [email protected] 15 points 1 year ago

Hello Valheim

this post was submitted on 25 Feb 2024
517 points (99.1% liked)

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