this post was submitted on 12 Jan 2024
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Hey all!

I'd like to request recommendations (spoiler free!) for games where you need to make choices, take sides, kill or not kill someone, follow or do not follow orders, but where the consequences actually matter - and most importantly, where the choices aren't "obviously good choice vs obviously bad choice".

Give me games where I can choose to side with one kingdom or another, but there's no clear moral high ground, or where I need to decide to save someone dear to me at the cost of innocent lives. I do not want things like "save all the children and get the happy ending and make flowers grow" versus "kill everybody and everything blows up and the world gets all its water replaced by acid".

What games fit this requirement?

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[–] [email protected] 4 points 10 months ago

Kenshi

Also does anyone think Morrowind counts?

[–] [email protected] 3 points 10 months ago (5 children)

I haven't finished it, but I'd say Vampyr makes you make some difficult choices

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[–] [email protected] 3 points 10 months ago

Banner Saga

[–] [email protected] 3 points 10 months ago

Yes, your grace, is a great short game

[–] [email protected] 3 points 10 months ago

Detroit: Become Human fits the bill perfectly! It's a great game with some of the hardest choices you'll ever make in a game period.

[–] [email protected] 3 points 10 months ago

Depends on the kind of games you enjoy.

While not particularly about consequences of decisions, I highly recommend Frostpunk. It always feels like any decision is about trying to choose the less horrible one, but without ever knowing if it will work out or not. The atmosphere of that game is just superb.

[–] [email protected] 2 points 10 months ago

I’m not sure I’ve seen it posted here, a little older, but the TellTale Walking Dead games are killer. You make full choices that affect your game later. Tons of fun, not a ton of action gameplay but the stories told are next level IMO

[–] [email protected] 2 points 10 months ago

"Passage" is a very short one. But the choices matter.

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