this post was submitted on 16 Dec 2023
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I am sorry if this is something basic that has been discussed to death before but I feel like I need to get this out of my system before I ruin friendships by wishing centuries of humiliation on people for the way they play pretend.

I had a casual chat with a friend and fellow GM about our current campaigns and worldbuilding. At some point beast races come up and I mention I like gnolls and give a few short details about their society in my setting. In response I get an explanation that he can't have this kind of characterization because of Goebbles level bullshittery about how beastmen are inherently savage and destructive and basically a swarm of pests that has to be put down. And how this is necessary in order to address the moral issues of what to do with beastmen non-combatants. Essentially giving players moral license to commit genocide and still be considered "good" in-universe.

It felt so fucking unreal seeing how normally chill people can almost reproduce word for word the vile shit that Zionists are using right fucking now as a justification for mass murder and not have a single moment of "oh shit wait wtf am I saying". I had to step away from the keyboard and calm down. I hate how concept of "sapient creatures that are completely and irredeemably evil and are specifically designed to be slaughtered" is seen as something completely normal and even expected. Gygax was a piece of shit genocide enthusiast who deserves to rot in hell and it's high time that we move on from colonial plunder sims with dragons and obligatory others that exist only to be killed and looted.

You are building an imaginary world and there are no limits. The genre is literally called imagination. There is no excuse for consciously designing entire species that are designated for slaughter and reproducing some of the vilest ideologies ever thought up by humans as a pillar of your worldbuilding.

That's it I guess. That's the rant. Thanks for reading. I am doing my best trying to give positive portrayals of non-human societies in my games and also trying to get my friends to play other games that aren't built from around breaking into others' homes to kill them and take their stuff.

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[–] [email protected] 21 points 10 months ago

The old pillars of high fantasy need to be torn down. I couldn't get into the genre for the longest time simply because, for something that is supposed to be about imagination, it's mired in orthodoxy that relies on just this sort of unimaginative thinking.

[–] [email protected] 20 points 10 months ago* (last edited 10 months ago)

It bugs me too which is why in one of the campaigns I'm in, I'm playing as a goblin whose main quest involves uniting various goblin tribes into a powerful army that can stand up to the other kingdoms of human or whatever. The idea is to show the complexities and otherwise unseen aspects of goblin society so they're not just low level fodder.

[–] [email protected] 19 points 10 months ago

It felt so fucking unreal seeing how normally chill people can almost reproduce word for word the vile shit that Zionists are using right fucking now as a justification for mass murder and not have a single moment of "oh shit wait wtf am I saying".

this is simply the natural state of the mayo brain

You see, the mayo evolved in the tundras of ice age Europe, which were cold and dark. Food was scarce, and so to compensate for this, mayo tribes held much larger territorial areas. One square acre of land in Africa or India produces 10x more food than the same in ice age Europe. So tribes in these warmer and richer continents saw other foreign neighbors very often, and the most extreme violence was selected out over the generations--this never happened with Europe, so the descendants of these northern tribes retain the same atavistic behavior towards perceived strangers.

[–] [email protected] 16 points 10 months ago* (last edited 10 months ago) (1 children)

Ok what if i make the orcs the white people

Checkmate liberals

[–] [email protected] 14 points 10 months ago (1 children)

Evil elves are a pretty good parallel for white people

[–] [email protected] 12 points 10 months ago (1 children)
[–] [email protected] 12 points 10 months ago

Only because of their cultural hegemony!

[–] [email protected] 15 points 10 months ago* (last edited 10 months ago)

Thank you for this Ted Talk, comrade.

[–] [email protected] 14 points 10 months ago

fwiw, I've never put up with this at my table and I've kicked people out for much less. kept the group pretty healthy.

[–] [email protected] 14 points 10 months ago (2 children)

I as a noble woman human arcane archer went into a bar where a barfight had erupted between goblins and human. 8 used all my multitarget ages to kill all the goblins, sparing the humans. I was immediately put in jail and they laughed at my 'goblins aren't people' defense. I out of character knew this, and knew it was only in this campaign for the day and not the long term. I myself have played a goblin bard and it's one of my favorite characters, this role-playing was all in good fun. I long ago abandoned races being inherently evil, but every now and then it's fun to play characters with those racial prejudices. (That is to say I think all racism is bad but acknowledge racial stereotypes are a thing and people hold biases and I try to make my characters true to life and definitely not all my characters are asshats like this)

[–] [email protected] 11 points 10 months ago

Playing an evil bastard can be a lot of fun! As long as the table has the consciousness to acknowledge the actual realities of those prejudices and separate them from the players and the inherent fabric of the setting, in my experience anyway.

[–] [email protected] 13 points 10 months ago

If it makes you feel any better, most players and DM's rarely take the always chaotic evil nonsense seriously. I do still enjoy the Law vs. Chaos stuff, but we've all read a little Moorcock in middle school.

[–] [email protected] 13 points 10 months ago (1 children)

Honestly playing games from other franchises is probably the way around this. I am pretty sure Star Wars doesn't do this with aliens in their RPGs.

[–] [email protected] 13 points 10 months ago (4 children)

It technically doesn't, but there are totally designated "evil" races, like Darth Maul's species of devils and witches.

[–] [email protected] 13 points 10 months ago

Wait really? But Merrin exists. And Ventress gets redeemed pretty quickly. That's so weird given the killing of the Dathomiri night sisters was treated as horrific and the episode called "Massacre"

[–] [email protected] 9 points 10 months ago

Counterpoint: Devils and witches are very cool and sexy and I like them.

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[–] [email protected] 11 points 10 months ago* (last edited 10 months ago)

I am a big fan of fighting the space hippos that are meant to be a pastiche of the British Empire, also Mind Flayers as an example of the cyclical nature of collapse from an ever devouring empire. I do however like also showing that races aren't codified as evil and can have examples of those that disagree with the nature of their birth culture (Drow calling out Lolth as freaking evil or goblins that live in the city and vibe).

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