Trivia: I'd like to interject for a moment. What is commonly referred to as “GPU microcode” in the context of the N64 is in fact, MIPS/assembly that runs on the RSP, or as I've recently taken to calling it, MIPS plus assembly.
Pffft silly.
Trivia: I'd like to interject for a moment. What is commonly referred to as “GPU microcode” in the context of the N64 is in fact, MIPS/assembly that runs on the RSP, or as I've recently taken to calling it, MIPS plus assembly.
Pffft silly.
I kinda understood almost nothing. Seems like it may be interesting if I could understand though
Thanks for sharing—I always love learning about the little quirks that distinguished consoles. And I love to hear about the tooling that the homebrew community has built to make developing for these older consoles more pleasant—first I've heard of that high-level language that compiles to RSP microcode.
Oh, hey, this is that person that did that cool wipEout rewrite that runs in your browser! And apparently made a super simple lossless image format with O(n) compression/decompression? Definitely gonna have to remember that for any resource/latency constrained applications.
Post about programming, interesting repos, learning to program, etc. Let's try to keep free software posts in the c/libre comm unless the post is about the programming/is to the repo.
Do not doxx yourself by posting a repo that is yours and in any way leads to your personally identifying information. Use reports if necessary to alert mods to a potential doxxing.
Be kind, keep struggle sessions focused on the topic of programming.