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Great success (hexbear.net)
submitted 3 years ago by [email protected] to c/[email protected]
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[-] [email protected] 2 points 3 years ago

None of the above were anywhere near the gun's intended target.

[-] [email protected] 1 points 3 years ago

When your killing machine fulfills its purpose about as well as the average gmod contraption.

[-] [email protected] 1 points 3 years ago

Now I'm imagining a player with a civil-war uniform model, with a physgun, trying to shove a metal ball tied with a gmod rope into his DB cannon, with loud audible metal clanks from the props constantly colliding.

[-] [email protected] 0 points 3 years ago

Some of the Total War games have these chainshot as anti-ship mast weapons. They seem horrifying. Accounts I've read of regular cannonball impacts are like "everyone standing next to me suddenly lost their feet", and adding the chain that's just a helicopter flying through infantry.

[-] [email protected] 1 points 3 years ago

Naval chain shots put both balls and the chain in the same barrel, it seems the main attempt at innovation here was adding a second one.

[-] [email protected] 1 points 3 years ago

Yeah chain-balls worked for centuries, there was no need to "fix" them like this

[-] [email protected] 1 points 3 years ago* (last edited 3 years ago)

I think the problem with chain shot was how inaccurate and erratic the shot was, like it could only be used against ships becuase you could aim at the big ass sails. I assume for this thing they were trying to fire both cannon balls out at the same time and try and pull the chain into a flat trajectory. I'm pretty confident this wouldn't have worked even with modern technology, also they had case shot and grape shot back then which would mow down infantry really well.

this post was submitted on 21 Jun 2022
2 points (100.0% liked)

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