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We are looking for players to help us test the Hytale Pre-Release first update via the launcher!
If all goes well, we will release this patch in a couple of hours! Please reply to this post, and I will review the reports in a couple of hours. Thank you! Let's hope it's stable enough to launch before the weekend!
Here are the notes to help you test things out! (not in full detail; awaiting team members to confirm).
Combat & Balance
- More reliable melee hits
- Burn/Lava tuning + water clears burns
- Fire creatures now fire-immune
- NPC/combat fixes + exploit fixes
Crafting & Items
- Backpacks are easier + cheaper to craft
- Benches pull from a larger chest radius (2x)
- Faster hide to leather processing (-10s)
- Food/farming balance tweaks
- Dropped-item physics fixes
- You can now place torches while dual-wielding (except sword, it prioritize block)
Audio & VFX
- New/updated mining + ore sounds
- Improved particles (ore breaking, eating, memories, potions)
- Small visual/positioning fixes
UI / Performance / QoL
- FOV safeguards + high-FOV fixes
- Faster chunk loading at high view distance
- Pre-release/version warnings
- Better lag handling + small keybind/UI updates
World & NPCs
- Improved zone 4 atmosphere/spawns (sewers/volcanic areas)
- Villages/outposts/dungeons repaired
- Environmental damage rework
- Earlier sleep time (-1h30m)
- Loot/animation fixes + minor interaction tweaks
- Added dinosaurs in Zone 4
Customization & Misc
- New face/hair options (unavailable until it goes to release build) + cosmetic fixes
- Cute secret new NPC added for creatives and modders
Commands / Server / Stability
- Teleport/give/whitelist/ban improvements
- Networking/auth updatesrash + stability fixes
Source: Simon's X account