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I'll probably keep updating you guys this way

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[-] Reznik@lemmy.zip 5 points 1 week ago

Their hitbox expands a little when they scream. You can use that to poggo on them and run. Works like a charm. :)

[-] edinbruh@feddit.it 4 points 1 week ago

In the first game, I didn't learn to pogo properly until white palace... Silksong forces you to learn that pretty early.

[-] miketho 1 points 6 days ago

To me Silksong difficulty starts about as hard as Hollow Knight end game and keeps getting harder: The pogo you mentioned, two mask hits in the first couple hours, boss difficulty early in act 1. I played Moorwing on release and it was harder than my first encounter with Mantis Traitor, a late, optional boss in HK and the first time I encountered two mask hits.

It started its life as DLC and feels like it.

[-] edinbruh@feddit.it 2 points 6 days ago

I wouldn't say that it feels like a dlc, but I'd say that team cherry got a bit out of touch

[-] miketho 1 points 6 days ago

Fair enough. I thought act 1 felt like DLC at least. You know how sequels will often reset the difficulty at the beginning? DLC will often be harder than the main campaign because those who'll play it likely already mastered the main game. Act 1 felt like it belonged in late game HK to me, and the game only gets harder from there.

[-] edinbruh@feddit.it 2 points 1 week ago

This advice was golden, thanks ๐Ÿ‘

[-] dwemthy@lemmy.world 5 points 1 week ago

The dancers is such a good boss fight

[-] yakko@feddit.uk 1 points 1 week ago

I wish I could do it again for the first time. You could see that gimmick getting old, but man it landed that time.

They r freaking tall which makes it hard to pass them consistently

[-] Dagnet@lemmy.world 1 points 1 week ago

I got the mod to retry bosses cause I was tired of the corpse runs

this post was submitted on 27 Jan 2026
50 points (100.0% liked)

Silksong

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