My favorite thing to do in the Sims is to use a bomb mod to bomb pre made neighborhoods, and institute a post apocalyptic “Handmaid’s Tale” setting where most of the women are put into re-education camps.
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I made a women and added some cats. The cats broke all the furniture and were so costly that the woman had a mental break down.
I really enjoyed the Sims 2 on the Xbox because it was co-op and I was eager to see how they handled co-op in future games.
Then I found out that they just never did co-op again and I was incredibly disappointed.
Such a missed opportunity for great co-op Sims games. I LOVED the co-op Sims 2.
There are co-op mods for Sims 4, but you and your friend have to go in and manually disable any packs that the other doesn't have, and it gets a little buggy every once in a while.
Still grateful it exists!
Back in The Sims 2, I found out if a community/public lot had at least 1 coffee machine, you could keep your sim there forever to grind for stats and relationships without getting older. Hygiene too low? Just wash hands.
I do not play the Sims, and am vaguely familiar with the concept of the game being controlling a families day to day life. What does the "extreme violence mod" do (that you can turn it off and somehow lose track of a character capable of it)
The mod adds well, extreme violence. It lets sims murder other sims in various ways (also adds non-deadly violence)
You can make it so only specific sims you've enabled it for can do it, and you can make said sims do the violence out of free will.
The clown was probably placed in the neighbourhood in its own house, set to high free will, and high violence. Then the player went and played with their own family of sims.
Then if the clown ever came to visit (other sims in the neighbourhood will sometimes just show up to visit you) it'd start murdering. Events like a wedding usually invites everyone in the neighbourhood, so the clown showed up and started doing violence.
and you can make said sims do the violence out of free will.
I think I just had a brain aneurism reading that :p
So was it actually triggering the violence and it happened to not be present or does it have a higher chance/ only trigger when the player is involved? Or would it just....stay home existing and not capable of triggering until it was called to the gathering?
Thanks for the explanation!
Within a neighbourhood you usually open one house and all the others and their occupants are "paused" mid-activity. However Sims from the "paused" houses can randomly visit the one you have open without breaking the continuity of their own household.
E.g. you leave one house with the sim in the shower, go play a different house and hey presto the sim that was in the shower comes to visit. You then switch back to the other house and the sim is still in the shower.
So the murder clown would be paused in his house doing nothing yet still be making cameo visits around the neighbourhood.
Reminds me of the ending of Parasite lol
Amazing film.
If you haven't seen Memories of Murder, I think it's Bong Joon Ho's best movie (that I've seen).
There is a fight scene where the main character just runs in and dropkicks a dude at full speed that is somehow so good. Like I think he really just dropkicks him irl lol.
I've seen memories, the drop kick guy does not miss a chance to throw one lol

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