143
submitted 3 days ago by [email protected] to c/[email protected]
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[-] [email protected] 31 points 2 days ago

Coolio, can we get the steam client to 64 bit as well?

[-] [email protected] 2 points 2 days ago

We’ve spent most of our lives living in the 32bit paradise

[-] [email protected] 2 points 2 days ago

IIRC this has been announced as well couple of months ago.

[-] [email protected] 4 points 2 days ago

Do you have a link to the announcement? I can't find it online :(

[-] [email protected] 2 points 2 days ago* (last edited 2 days ago)

I tried to search as wall and came up empty - sorry! My best guess for this brainfart is that Valve dropped support for 32-bit on Mac relatively recently and that was after Mac client has been 64-bit for quite some time.

[-] [email protected] -1 points 2 days ago

Why do you want a 64-bit client?

[-] [email protected] 9 points 2 days ago

You need to download a bunch of i386 dependencies on Linux.

[-] [email protected] 33 points 3 days ago

Can't imagine the relief felt by the devs.

[-] [email protected] 2 points 2 days ago

Probably a long sighned integer of relief

[-] [email protected] 12 points 2 days ago

It's frankly amazing that they supported it for so long!

[-] [email protected] 12 points 2 days ago

I now feel sorry for that Fedora dev/maintainer that got thrown over the coals earlier this year for suggesting Fedora drop 32bit now that everyone seems to be, indeed, dropping 32bit.

[-] [email protected] 32 points 2 days ago

This is a completely different thing, Steam is dropping support for 32bit operating systems. Fedora hasn't had a 32bit release since version 31. What that proposal was about was dropping 32bit packages, which would break old 32bit games (and Steam itself, as it relies on a lot of 32bit libraries as well).

[-] [email protected] 10 points 2 days ago

Pretty sure it's just that Steam will no longer function on 32 bit machines, not that it will no longer be able to launch 32 bit binaries. The latter would make it impossible to run your old games. The fedora proposal would have running 32 bit libraries on 64 bit systems impossible as well, as it included dropping multilib.

[-] [email protected] 9 points 2 days ago

64-bit only

Except thr client.

[-] [email protected] 5 points 2 days ago* (last edited 2 days ago)

The first x86-64 processor came out in 2003. Technology sure does move fast.

Edit: checked my old Newegg orders. I bought my first x86-64 processor, an AMD Athlon 64 3200+, in Jan 2005. I seem to remember games were starting to pick up 64-bit support around then (I think Eve Online in particular, which I played a lot back then), so it made sense to switch.

[-] [email protected] 1 points 2 days ago

You what ?

The Pentium came out in 1994.

[-] [email protected] 1 points 2 days ago

And when 64-bit support first came to Windows, Microsoft artificially limited the amount of RAM you could use unless you shelled out for the much more expensive editions. On Vista you were arbitrarily limited to 8 gigs with the basic edition, 16 with premium, and even the business editions had a limit of 128 gigs, a tiny fraction of the addressable space under a 64 bit architecture.

Even now there's a limit, though it's insanely high (over a terabyte) and you're unlikely to ever see it unless you're running a server on Windows instead of Windows Server (still limited, but in the dozens of terabytes) or Linux (which has a "limit" in the petabytes).

[-] [email protected] 2 points 2 days ago

Eh, not that big of a deal. The exact same order where I got the 3200+ also had a stick of DDR 400 at all of 256MB. I don't think dual-channel memory was even a thing yet, or I'm sure I would have gone that route. That 8GB limit was a long time off.

[-] [email protected] 1 points 1 day ago

I remember being so excited for 64bit Far Cry. Had no idea what it meant. But I was excited!

[-] [email protected] 3 points 2 days ago

Isn't steam a full 32 bit program ?

[-] [email protected] 2 points 2 days ago

In that case, your OS (Windows) can run 32-bit apps. The Steam application itself won't have a 32-bit version at some point soon.

[-] [email protected] 2 points 2 days ago

I mean, isn’t the steam client 32 bit ? I always have to enable 32 bit repos to install it

[-] [email protected] 1 points 2 days ago

If it is then I’m surprised. I’ll have to look more into this.

[-] Mwa 2 points 2 days ago

Will this make steam x86_64 (instead of x86)???

[-] [email protected] 1 points 2 days ago

That'll probably follow soon after, but I don't really see the benefit, it's not like Steam needs the extra memory or registers...

this post was submitted on 18 Sep 2025
143 points (98.6% liked)

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