I played this game first time a little bit after the last DLC was released. Overall I think the game is excellent. I don't have much to complain about. But I'm replaying it right now and I'm facing the same problem I faced the first time around and when I played Animal Well. I have no idea where to go.
I think the level design works out beautifully when you are in the process of exploring an area. The path unravels fluidly. But there comes a part where you hit a wall--sometimes a literal one and sometimes it's a barrier you are not capable of overcoming yet (standard metroidvania shenanigans)--and then comes the only part of the game I dislike which is figuring out where to go.
Tbh the game tries to help you with this. The map shows pathways to unexplored areas explicitly even though they are not always easy to spot owing to the small size of the markings and how massive the world map becomes as the game goes on. But I still much prefer to just open a walkthrough and find out the easy way.
I feel like maybe if I kept track of the roadblocks in a notebook or something like that it would be easier. But I don't really wanna do that.
Thoughts? Am I the only one who struggles with this? Am I stupid?