Battletech should be the king of tabletop wargames. But no, everyone just wants to play 40k because of the sunk cost.
I love Battletech, but I understand why it isn't for everyone. The crunch of of detailing armor hits and internal effects, and keeping track of heat sinks is all the kind of thing that appeals to a specific kind of numbers nerd.
Yes Alpha Strike exists, but it's relatively new and I think it exists as this weird thing that by stripping out the details takes away the appeal for the loyal crunchy brained people.
Further, the miniatures are really neat, but 28mm (or 32mm, whatever is happening with 40k scale creep these days) scale really allows people to paint and customize characters which is appealing to more people than relatively less characterful mech sculpts.
I got into the Battletech universe from the Mechwarrior PC games. Which...long story short, MW2: 31st Century Combat and MW4: Vengeance were really bad at indicating there was a whole franchise behind them. I learned it was a whole big thing from guys I met on MW4's online multiplayer. Who here remembers MSN Gaming Zone?
I tried to pick up the BATTLETECH game on Steam not too long ago, on the understanding that it's a computerized version of the tabletop game's rules...and bounced right off it. First of all, it has like, a Campaign mode and a Career mode? How are those different? Then both launching the game and starting a career play an intro cinematic longer than the Lord of the Rings franchise. I mean fuck, Tex of the Black Pants Legion doesn't talk this much about mechs. The story is, to me, the least interesting thing Battletech can do: You're some nothing fuck mercenary working for some nothing fuck duchess on some nothing fuck periphery planet.
Three and a half months after the Steam return window passes, I finally get into the game to play the tutorial mission. It's popping up text on the screen to teach how to control the game, meanwhile there's a voiceover saying different things trying to tell the story of the Nothing Fuck Roughriders and their quest to avenge Lady Nothing Fuck of Nothing Fuckersville. It hit me with both simultaneously.
Software I hate does not stay installed on my computer.
Simon the Sorcerer
It always seems to be overshadowed by Monkey Island. Personally I think it's actually better in many ways.
I thought Slice & Dice was going to take Steam by storm but it kinda just came and went. Amazing little roguelike dice battler
For video games, Full Spectrum Warrior.
It's got a unique third person-ish view where the player swaps between different fire teams or special units, and orders them. It looks like a third person shooter but is just a real time ground level tactical game. It's demanding but fun. It's the kind of game that Brothers In Arms, old school Ghost Recon, or Doorkickers players would love. I don't know why nobody really remembers it or why somebody hasn't made a spiritual successor.
Like, from 20 years ago? I mean I loved that game too, and playing it in Iraq made it all kinda silly surreal in a fun sort of way. OK, yes, I second this!
Aotenjo Infinite Hands is like Balatro for mahjong. Strongly recommend it
Cattle Country, a completely unique stardew-esque game set in the wild west. It feels way more in depth and polished than Stardew, and you can be attacked by random wildlife and even outlaws lol
Would chess count?
I mean chess is not not popular by any stretch of the mind, a lot of people around the world are playing it every single day and that won't go away anytime soon, but I'm always surprised to see so much more excitement going on around a new version of This or That video game that people will play for a little while before switching to a newer version than for chess. Despite its apparent simplicity (and lack of visual effects), chess has remained a challenge for the smartest among us, and will keep on being so no matter how much better computers can be playing it.
In my experience, chess is one of the more demoralizing games to try to get into. My friends are kinda into it and every time I play with them, it’s just 10 mins of slowly losing and every move I make feels pointless. You can learn the rules easily, but learning how to read the game state feels like a difficult and unrewarding process. I used to like chess casually, but playing with people who just have an amateur understanding isn’t fun and has made me less interested in the game.
Yeah but it doesn't have tech trees or fog of war
But it has kings and queens and knights, armies of pawns and thick towers to defend them during merciless battles. It also has bishops, but I much prefer the French name: les fous aka the crazy ones ;)
Chess has taken over a significant portion of my gaming time since getting into it a couple of years ago.
It's a beautifully deep game, and it's refreshing to be able to pour time into something with staying power that people of every age play all over the world.
It's a beautifully deep game, and it's refreshing to be able to pour time into something with staying power that people of every age play all over the world.
So much this :)
star trek online and champions online. they were pretty reasonable for free to play mmo's and the costuming was amazing.
The Legend of Alan D'ar, it was for me the first co-op rpg I'd ever played. My brother and I couldn't out our controllers down. Sadly all you ever hear about it IF anything is how much people hated it.
Quake Champions is pretty great, surprised it's not at least a little bigger
Me and my girlfriend are big fans of Doomsday Paradise, a rouge like dating sim
For video games, The Touhou series.
Outside of the games They have alot of fangames/Fan Content ,a massive community and a popular Fan Song (Bad Apple).
Also Undertale/Deltarune has some inspiration from Touhou.
Shoot Shoot Mega Pack is extremely underrated imo. It's a really fun 2D shooter +party game, and it only has 13 reviews on steam.
RS isnt really popular outside millennials groups, although it's declining a lot last few years
Ah, yes, Republika Srbska. The most dangerous game.
Wait...
Runescape?
For video games, Ostranauts. It's the perfect space survival sim IMO. You wake up on an industrial salvage station and get a ship. Then you fly to derelict ships and scrap them for money and parts. Build up your own ship and travel farther and farther out. It's jank as fuck to learn but once you get it down it's the type of game where you put on music then just go for hours and hours. It's early access and a lot is changing but the core gameplay loop is so addicting already.
For tabletop games, Infinity. It's the best miniatures skirmish game I've ever played. The rules are deep but tight. The number of minis you put on the table is just right to me. List building is the best of any game I ever played. The rules are free. The app is free. The miniatures are the best out of any wargame I've ever played. It's just a shame that people are so locked into Games Workshop that they don't see other games as an option. Like I had a couple friends get hardcore into it but never more than that. And at the height of it's popularity at our store we had one of the best players on the East coast play in a tournament. That was a sight to behold. Like I'm not a tourney player at all for any game. Watching the number 1 east coast player do his thing was the most inspired I ever was to become a tournament player.
Meinkraft
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