I’ve spent a lot of time with Halo 3’s Battle Rifle, it remains a favorite to this day and I was overjoyed when I finally got to combine it with a mouse
Pissing in postal
Voodoo Doll from the game Blood.
Just look, and poke!
Proxy mines, complex, license to kill mode
Golden Eye is the GOAT
Long barrel ksg. Many good memories trolling on Hijacked.
I hacked the Super Shotgun in Quake II to autorepeat quickly and take clips up to 999 large instead of 20 at a time.
Gibs the Makron in about five seconds. (No not that French geezer.)
Pistol with a pocket full of coins. Uktrakill.
The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.
I played CoD4 a lot. As well as Halo 1. In both games I always liked the sniper.
I always liked double pistols in Serious Sam. They had infinite ammo and felt pretty good to shoot.
The razorjack from Unreal 1 would have to be my favourite.
Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.
The Seeker from Singularity is greatly under appreciated like the whole game. It fires a steerable bullet and slows time down while doing so.
BTW, any smart asses that want to go "Well Ackchyually" that the gun shoots the whole bullet with the casing, it's based on gyrojet guns.
A simple.handgun, I like to just take a moment to aim for the head
I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.
SR8 in Urban Terror... used to have so much fun sniping people in that game
The cerebral bore from turok 2.
The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.
Hellstaff from Heretic, both with and without a Tome of Power
Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.
But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.
Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.
Yeah, that gun rocks. The magnum in Black Mesa is also pretty great, and probably based on the same feel.
Your comment just made me realize that I bought Black Mesa awhile back and never got around to playing it. Thanks for resurrecting a forgotten piece of my Steam library, kind stranger!
Have fun, it's fantastic!
Make sure to enjoy Blue Shift as well, it is in the workshop!
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