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[–] 89 points 3 years ago (25 children)

I remember playing Doom for the first time and I remember thinking that graphics would never get any better than that. Like the arm even moves when he walks!

How horribly naïve I was.

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  • [–] 37 points 3 years ago (9 children)

    5 year old me thought it looked photorealistic.

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  • [–] 23 points 3 years ago (7 children)

    That was Mortal Kombat when I was 15

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  • [–] 14 points 3 years ago (5 children)

    But mortal Kombat WAS photorealistic (in my head)

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  • [–] 11 points 3 years ago

    They did have people dress as the fighters and do poses and then took photos of them and turned these photos into sprites.

    So the game was photorealistic (that is within the technological boundaries of the platforms the game ran on).

    I'd love to see a 2D Mortal Kombat with the original photos taken from what we may consider the OG Mortal Kombat cosplayers.

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  • [–] 13 points 3 years ago (2 children)

    grew up with c64, spectrum+3, master system, genesis, nes, snes. So when I bought a ps1 with my paper round money and started up the intro to Soul Blade, that would become Soul Calibur, the graphics jump shook me to my core and brought tears to my eyes. I was like "THIS is the peak of graphics. Nothing can beat this.

    Here's the video: https://www.youtube.com/watch?v=5Jscuco8zEk

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  • [–] 10 points 3 years ago (4 children)

    I had those moments multiple times. I remember thinking the same about International Karate on the Amiga. Then my mind was blown with Street Fighter II, Max Payne was one for sure as mentioned elsewhere and let’s not forget Carmageddon, which got a little bit too realistic. Graphics technology developed so fast, you can’t compare it to today’s upgrades. As I’m older now 10 year old games still feel “new” to me.

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  • [–] 18 points 3 years ago* (2 children)

    As I’m older now 10 year old games still feel “new” to me.

    It's not just you getting older, it's also diminishing returns.

    It takes more and more effort, both in manpower as in graphical processing power, to make graphical leaps, and the visible returns are getting less.

    You can compare it to video formats:

    • VHS => DVD: huge quality upgrade
    • DVD => 1080p HD: yeah that definitely looks better
    • 1080p => 4k: I guess it's a little sharper?
    • 4k => 8k: Well it's ... more. Also: why is everything running so hot?
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  • [–] 7 points 3 years ago

    @lobut I thought Donkey Kong Country on the SNES was photorealistic and rivaled movies like Terminator 2, which used the same technology behind the scenes. I thought every game would look the same as Donkey Kong Country in future.

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    [–] 62 points 3 years ago (2 children)

    No way would that kid be frowning. If this was legitimately in the late 70s or early 80s that kid would be ecstatic with the graphics.

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  • [–] 54 points 3 years ago* (12 children)

    Always so kick ass

    Always?

    Have you seen the cover art for the first MegaMan game? lmao

    Even funnier with the boasting of "state of the art high resolution graphics" at the top. Though to be fair, the actual game looks infinitely better than that cover.

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  • [–] 19 points 3 years ago* (last edited 3 years ago)

    I don't know which I love better

    1. This isn't even the right color scheme for the character, so it's not like they misinterpreted the sprite
    2. Rock over here looks like he shit himself upon seeing a Mettaur and is trying (and failing) to pretend he didn't.
    3. Mega Man doesn't even use a gun, he uses a Buster. The only time Mega Man has used a gun are instances that parody this boxart or rare occasions like when his internet incarnation uses the Gun Del Sol during crossover events with Boktai
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  • [–] 12 points 3 years ago (2 children)

    Looking at this cover art again now, it kinda reminds me of AI-generated art lol

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  • [–] 15 points 3 years ago (1 child)

    I love bashing AI art but in AI art it's usually the details that you spot at second glance that makes it fall apart. The Mega Man cover is just fundamentally messed up to a degree where even AI art is miles ahead.

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  • [–] 8 points 3 years ago*

    Yeah true, AI art is more "looks OK at first glance, but smaller details are messed up", while this one is the opposite of that so "smaller details are actually fine, but as a whole it looks quite messed up" haha

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    [–] 52 points 3 years ago (4 children)
  • [–] 44 points 3 years ago (7 children)
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    [–] 37 points 3 years ago (4 children)

    VHS covers were the same way.

    None of this is in the movie.

    Also, it's a terrible movie that was on Mystery Science Theater 3000.

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    [–] 28 points 3 years ago (4 children)

    Except in the case of the Sega Master System, where the simplistic 8-bit graphics felt like a massive leap up from the terrible box art!

    Ugh

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    [–] 25 points 3 years ago (1 child)

    Remember the coverart for Phalanax and how it had NOTHING to do with the game at all? And when asked the company said they simply put a cover they thought would be eyecatching.

    Why a random old coot with a banjo on a rocking chair would accomplish that is beyond me

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  • [–] 21 points 3 years ago (5 children)

    This is how I feel about mobile games. Even the good mobile games will have some epically animated scene that shows all out war between a bunch of magical badasses with explosions and all kinds of epic shit.

    Then the gameplay is some low effort turn based game where the characters barely move and the attack effects are pathetic light shows.

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    [+] 18 points 3 years ago (4 children)
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    [–] 18 points 3 years ago (5 children)

    Last panel inaccurate, games were vibrant and awesome

    Just like the ones today that will feel amateurish compared to future immersive games. Give it time

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    [–] 12 points 3 years ago (1 child)
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    [+] 12 points 3 years ago* (last edited 3 years ago) (2 children)
  • [–] 10 points 3 years ago

    For me the worst was handed down PS1 games with awesome CD art... that just wouldn't load ☹️

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  • [–] 9 points 3 years ago (3 children)

    And later we were further deceived with cut-scenes that were so much better than the gameplay.

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    [–] 8 points 3 years ago

    Idk dude, Ultra Action Guys looks pretty fuckin rad.

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