We'll need to wait for the release. Before launch cyberpunk was also getting good reviews ;)
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To be fair, Bethesda games are a fucking train wreck at launch so this is like an article saying this is the dryest water they've ever made.
That's a pretty low bar to cross.
You know, I don't remember Morrowind actually being that bad, but I played on the GotY version so maybe they actually fixed their shit in those days.
The GotY version of Morrowind feels less buggy than the original release. For example, some older PC versions frequently crashed because of some pointer error in the UI. The game detected this and created crash-recovery savegames like what MS Office does for your documents.
If the best praise their PR people have to put forward is that it's not quite as horrifically buggy as previous Bethesda games, that's... not a great sign; Microsoft paid $7.5B for ZeniMax in large part so that this specific game would be an Xbox exclusive, if it's not the level of masterpiece that gets people to buy Xboxes just to run it then it'll be one of their biggest fails since Clippy.
Eh, I'd say that's pretty good in context. Bethesda has, for the most part, put out very successful games. Bugs and Bethesda are pretty synonymous though, and that this is on the less buggy side is something to quell hot takes of "Bugfield" before people even touch it. And I think the embargo restricts deeper comments on the game, so these may he the only comments we get for a few more days.
"least buggiest"? Hmm, I know what "least buggy" would mean, not sure how to parse this one. On the bottom end of the buggiest bunch?
The gamiest of games
Last time I saw this headline my brain just skipped "least" and read it as the buggiest game to date.
Yeah I call bullshit. Plus the least buggy game release ever for Bethesda really isn't setting the bar high.
It only has 69,419 bugs this time instead of the usual 69,420+.
Starfield tastes like shit the least amount of any other Bethesda game!
This almost reads like an Onion headline.
/c/nottheonion@lemmy.world is that way, Todd, please don't trip on the low bar you set while you leave
As long as they're not game breaking, that's the best we can hope for. Or at least that they are entertaining bugs. With Skyrim, I admit after the patches I missed seeing flying mammoths and cows.
I remember encountering those giants outside whiterun on launch and having one yet me practically to dawnstar. It was hilarious and I wasn't mad at all.
One of my followers got giant hammered and sent to space. My only reaction was "My stuff".
Which means nothing and I will still wait for actual reviews after the release
Can't tell if this is damning with faint praise, or just an incredible self own
I still couldn't limbo under the bar that sets. The bugs in Bethesda games are usually not game-breaking (in my experience), but they are legion.
It is photoshopped. The original.
Actually really unethical journalism to do that shit and not even add a disclaimer. And even if they added a disclaimer it should not not be the image that shows alongside the article in a feed.
theres no way bethesda could make a game that was as buggy as new vegas was at launch (and still is to this day)
Bethesda didn't make new vegas though. That was Obsidian.
My brain auto-corrected the word "least" out of it and I just thought that was to be expected.
new tesla model least likely to spontaneously catch fire and explode to date, say sources
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