this post was submitted on 24 Oct 2024
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submitted 12 hours ago* (last edited 12 hours ago) by [email protected] to c/[email protected]
 

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In my last session, a player gave a sleeping dog heroin to cause it to overdose. Horrific stuff really

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[–] [email protected] 6 points 7 hours ago

Me, planning consequences: hahaha

[–] [email protected] 3 points 7 hours ago

Straight facts

Though my party hasn't done some as intimately evil as your play did, they've definitely committed some crimes against humanity at this point.

Selling WMDs to a crime lord, giving goblin Hitler (they never asked his political aspirations) access to a weapons manufacturing plant on par with WW1 tech, etc, etc.

[–] [email protected] 17 points 11 hours ago* (last edited 11 hours ago) (1 children)

Me, playing a ratman at a human dinner party in some big-but-mundane mansion garden: "Are there any cats around?"

My DM, unsuspecting and interested in where I'm going: "It seems reasonable that there would be a cat. Yeah, let's say there's a cat."

Me: "Is anyone looking?"

My DM, suddenly concerned: "... no...?"

Me:

[–] [email protected] 2 points 6 hours ago

Looking out for the little homies

[–] [email protected] 11 points 11 hours ago

I've made a habit of saying "Look, [city] was a powderkeg ready to go off before we even got there." It's come up in multiple campaigns.

[–] [email protected] 5 points 11 hours ago (1 children)

Was there a reason? Like, I'll even take some Mystery of the Druids "kill a homeless man to steal his change" logic in this.

[–] [email protected] 5 points 8 hours ago (1 children)

We were playing blades in the dark, they were sneaking into the back of a warehouse to steal some blood while the rest of the party made a distraction out front, the dog was right there and he didn't think he'd be able to sneak past it. He could have stabbed it but chose not to I guess. Maybe he thought that would be more cruel?

[–] [email protected] 2 points 7 hours ago

He could have stabbed it but chose not to I guess. Maybe he thought that would be more cruel?

Yup, that's some bonafide player logic right there.

[–] [email protected] 3 points 11 hours ago (1 children)

Well, most of the times, it's my GM who triggers the war crime fest. And he likes to use the character's curses for that. All of our characters are cursed in some way, and mine just so happens to be split personality that gets triggered by being drunk or sober. So any time the GM wants another mechanical war crime, he just cuts my alcohol supply. It often leads to interesting sessions.

[–] [email protected] 3 points 4 hours ago

Your... Your character is built around the Ballmer peak???? That. Is. Brilliant.

Mind if i use this for an NPC quest hook in my current campaign? My players like to have their characters drink heavily and break stuff. It would be an amazing little mini game of "feed the Nuke alcohol, but not too much and not too little or they will explode and take everyone with them". Except... Not like a bomb nuke... More like a trauma-fueled-bull-in-a-porcelain-shop type of thing.

Any further details you are willing to share about your character and their motications, I would be incredibly grateful.