Isn't that more like the difference between own project and IP versus contracted project and IP?
Gaming
!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.
Our Rules:
1. Keep it civil.
Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.
2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.
I should not need to explain this one.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Try not to repost anything posted within the past month.
Beyond that, go for it. Not everyone is on every site all the time.
Logo uses joystick by liftarn
Not really when they're the one developing it. If they can only be trusted to make their own IP then that upcoming Blade game is dead on arrival
We don't know, contract work can be hell with clients being really picky and uncooperative.
Not to mention that they may have picked them despite the fact that they are not a good fit but were available. We can't assume that they are good with more scripted rollercoaster rides when they are mainly known for systemic games.
It can be hell but if your product consistently is subpar even with client meddling then that's not a problem with bad contracts and bad clients, that's a problem with you. And it's not like Marvel is known for being hands off so...
As a consumer, their work is literally the only metric we have to judge them by. No one is reading quarterly reports for developers or researching into whether or not their contract went well with some publisher or IP owner. If you are consistently releasing mediocre to sub-par products then you're going to be rightfully judged on that.
I wish they'd make prey 2 😔
Prey 2017 was one of the best immersive sims ever made. It wasn't what people were expecting which led to a flop that nearly destroyed the studio. If you get the chance please please don't sleep on it.
There was an unfounded rumor (now discredited) that it was supposed to be called Neuroshock. If it had been called that then players would have had a better idea what kind of game it is.
It's a spiritual successor to System Shock 2, which was a pleasant surprise. Definitely agree that Neuroshock would have been a more fitting title. Probably publisher or C suite meddling.
People hate youngblood? I played it with a friend and we thought it was a fun game. It was like any other arkane game but this time co-op.
I think people were grossed out by the damage numbers
That Prey is an imposter and I'll never forgive it for what it took from me, a true sequel to the 2006 Prey.
It hurts
Unpopular opinion: The only Arkane game I like is Deathloop.
Oh no! They don't have an absolutely perfect track record?! 🙄
Get over yourself. Why even bother this attempt to spurn the studio? Just don't by the games if you don't like them.