this post was submitted on 02 Aug 2024
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Programmer Humor

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[–] [email protected] 137 points 3 months ago (1 children)

All the debugging tools in the world doesn’t beat an excellent sense of intuition and putting that print statement exactly where it needs to be.

[–] [email protected] 66 points 3 months ago (3 children)

As linus says, if you need to use a debugger your code is too complicated

[–] [email protected] 38 points 3 months ago (2 children)

He works on Linux where he controls the whole stack down to the metal and I love that for him, but other people have to call library code, and them debug that if it doesn't work as they thought it would.

[–] [email protected] 20 points 3 months ago (2 children)

Well then obviously if you use libraries, your code is too complicated

[–] [email protected] 10 points 3 months ago

Yep that's why I refuse to use standard libraries. It just makes my code too complicated...

[–] [email protected] 2 points 3 months ago

Tell that to my employer

[–] [email protected] 5 points 3 months ago

Right, the amount of times I've had to put breakpoints in Django/DRF code to figure out what's causing that weird undocumented behavior is concerningly large

[–] [email protected] 11 points 3 months ago

Dude can pry my debugger from my cold, dead hands.

[–] [email protected] 5 points 3 months ago

The problem is that sometimes it's not your code that you're debugging

[–] [email protected] 49 points 3 months ago (4 children)

echo __LINE__ . "Moo\n";

Honestly if you're not including the LoC in your debug statement I don't even fucking understand you.

But yeah, senior devs know the power of breadcrumb debugging (because most of us were deeply scarred by gdb).

[–] [email protected] 25 points 3 months ago (2 children)

Did GDB do something bad at some point?

[–] [email protected] 17 points 3 months ago

Yes. It breaks points.

[–] [email protected] 3 points 3 months ago
[–] [email protected] 9 points 3 months ago (2 children)

That's console.trace() for all you JS devs out there.

[–] [email protected] 3 points 3 months ago* (last edited 3 months ago)

I always combine that with objects with the shorthand notation. So you always know what variable has what value without having to remember in what order you printed the variables.

console.trace({i, list});
// {i: 1, list: [0, 1, 2]}
[–] [email protected] 1 points 3 months ago

I also use group and groupend to nicely collapse different logs. and table when i'm feeling funny.

[–] [email protected] 7 points 3 months ago* (last edited 3 months ago)

Don't you want it to look a little nicer? echo __LINE__ . ": Moo!";

I mean, presuming cowsay is unavailable

[–] [email protected] 6 points 3 months ago

dbg!() for Rust users

[–] [email protected] 31 points 3 months ago (1 children)

And when you need something more complex

console.log(1);
[…]
console.log(2);
[…]
console.log(3);
[–] [email protected] 24 points 3 months ago (1 children)

More like

console.log('shit');
[…]
console.log('fuck');
[…]
console.log('ass');
[–] [email protected] 11 points 3 months ago (1 children)

yeah and then you forget about one that makes it into a release and then see it in the console.

[–] [email protected] 11 points 3 months ago

This is the real reason we have linters.

[–] [email protected] 27 points 3 months ago (2 children)

I feel kind of bad for shooter on the left just using stuff a lot of competitive shooters use and getting roasted for it incessantly lol

[–] [email protected] 60 points 3 months ago (1 children)

wait she's getting roasted for it? I haven't seen that. It just looks like people are making fun comparisons to me.

[–] [email protected] 24 points 3 months ago (2 children)

I guess it feels kind of implied but maybe that’s just me!

[–] [email protected] 28 points 3 months ago (2 children)

She looks cool af in that pic, I can't take the comparison as a roast.

[–] [email protected] 38 points 3 months ago (1 children)

Might just be me but I think this looks cool/cute af especially with the little plush

[–] [email protected] 19 points 3 months ago

That's her 5 year old kid's. Super sweet :)

[–] [email protected] 4 points 3 months ago

Yea, her demeanour reminds me of Motoko from Ghost in the Shell in that photo angle.

[–] [email protected] 11 points 3 months ago* (last edited 3 months ago) (3 children)

Anybody who knows about this: how do those gizmos help? E.g. earplugs are useful without performance-enhancing.

[–] [email protected] 26 points 3 months ago

Once you're at this level, you're looking to get improvements of a fraction of a percentage. I don't know the specifics cause I'm not a pro shooter despite being American, but from other high level skill people I know, you hit a point where improvements basically plateau and you have to resort to increasingly niche products to obtain non skill improvements. If you want proof of that, check out calligraphy and fountain pen communities. The amount of money some people spend on things I didn't know existed is wild.

(No bad judgement to those folks, I've gotten hard into map making and 3d printing lately, so I'm right behind you)

[–] [email protected] 11 points 3 months ago (1 children)

Adjustable frames help keep the lens at the correct angle for your eyes if you tilt your head a certain way from my understanding. So if you tilt your head at a certain angle you can adjust the frame to keep your prescription from getting out of focus at that specific head tilt

[–] [email protected] 5 points 3 months ago

It is also an adjustable, external retina that allows you to let just enough light through, apparently.

[–] [email protected] 6 points 3 months ago (1 children)

It’s all about directing eyes and blocking distractions

[–] [email protected] 2 points 3 months ago (1 children)
[–] [email protected] 1 points 3 months ago* (last edited 3 months ago)

if you look closely you can actually see a literal blinder over her left eye! the reason it helps is because precision shooting is all about repeatability, and both eyes open is a more repeatable position than closing one eye exactly the same way every time

[–] [email protected] 18 points 3 months ago (2 children)

Beep

Boop

Gloop

Glorp

Yeet

Yo

[–] [email protected] 5 points 3 months ago

"Hello worl" if I need something quick

"AAAAAAAAAAAAAAAAA" if I'm lazy and don't want to have to hunt the output logs for it

[–] [email protected] 2 points 3 months ago

That's me..... I do that...................

[–] [email protected] 17 points 3 months ago

This is why I find shaders scary as fuck

[–] [email protected] 10 points 3 months ago (2 children)

tfw I recently worked on a side project where I was too lazy to change the log level but not sloppy enough to use raw printf so I'd just throw stuff into info and then remove the statements once I solved my issue

[–] [email protected] 3 points 3 months ago

After all, that's why git is there, to help me remember the shit I put all over the place. (Ok, it might have some other uses.)

[–] [email protected] 3 points 3 months ago* (last edited 3 months ago)

[[[[[[[[[ TEST ]]]]]]]]]

[–] [email protected] 7 points 3 months ago

Ahhh, my favourite debugging combo...

echo "<pre>"; print_r( "We are here, we are here!" ); echo "</pre>"; die();

Also fun at parties, hanging out asynchronously, is the ever popular PHP Mail to see if something ran in the background properly, or to get output.

[–] [email protected] 7 points 3 months ago

dbg!(1) all the time...