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[–] 257 points 2 years ago (105 children)

Reliable, low maitenance, with good infastructure. 80 sounds like a solid number when not including game devs and support staff.

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  • [–] 173 points 2 years ago (6 children)

    80 world-class engineers sounds like more than enough people. It’s not like Valve struggle to acquire talent and are thus forced to have teams and teams of juniors who are masters at building tech debt.

    Valve will likely be hiring and retaining the kinds of engineers who love a good refactor and appreciate the time and space to do that rather than some product manager pressuring for the next shiny shit they wanted yesterday.

    And Steam is their money printing machine that keeps them free to do whatever they want. It’s no surprise their team have stayed invested in continuing to build out the best gaming platform of all time.

    80 talented, passionate, and healthily paid engineers > 800 junior, sleep deprived, and struggling to buy groceries “coders”.

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    [–] 130 points 2 years ago (4 children)

    Who the fuck cares what's with this constant desire to try and shit on steam

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  • [–] 101 points 2 years ago (1 child)

    Because they tried competing and it didn't work because they kept offering an inferior product, so they're trying to weasel Steam out of the market

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  • [–] 46 points 2 years ago (1 child)

    As for as storefronts go, which is what's being talked about here, they are competing and winning. With a fraction of the employees other companies employ for storefront work. Origin (Rest Unpeacefully) and Uplay never stood a chance and epic has had plenty of time to market saturate. The company not being publicly traded doesn't prevent competition, it prevents investor interests like quashing competition.

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  • [–] 44 points 2 years ago (2 children)

    Shit on? This is some baller ass shit -- What is the rev per employee a billion dollars?!?!?!

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  • [–] 122 points 2 years ago (8 children)

    These numbers keep getting smaller with every headline. Tomorrow it says that Steam runs off of Gabens private NAS.

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    [–] 97 points 2 years ago (5 children)

    Failure of larger companies to make a competitive alternative to steam is not anticompetitive behavior on the part of Valve

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  • [–] 51 points 2 years ago (3 children)

    Seems like a good example of how running a company for the shareholders doesn’t produce a a better product after all.

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  • [–] 19 points 2 years ago (1 child)

    Precisely what the share holders don't want people to know. They worship money and what the public to think more money = more good. If people realize these investor backed products are generally not anything better than someone can make in their garage they'll stop buying overpriced junk. So here we are about to see how the sausage gets made.

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  • [–] 21 points 2 years ago (2 children)

    The case seems like such a reach. At worst it's an effective monopoly for devs, not consumers. Devs have a really hard time selling elsewhere.

    That said, I love Steam and think it's genuinely one of the best companies out there. And whilst it's not great that they're so big, they aren't that big due to anti-competitive behaviour. It's quite the opposite. You can add non-Steam games to your library and use Steam features. The fucking Steam deck isn't locked down, and you can install non-Steam games. Just because Uplay wants to log me out every time I reboot doesn't mean Steam should be sued.

    There are so many other companies more deserving of the lawsuit

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    [–] 89 points 2 years ago

    80 people who are doing a bang-up job, i might add.

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  • [–] 88 points 2 years ago (5 children)

    But Infinite growth!! How do you affirm the ability for a new CEO to make tough decisions without going on insane hiring sprees to show growth, and then firing those same people to cut corners and also show growth!? The economy needs blood!

    Oh wait, they’re not publically traded? I thought only corner shops were allowed to stay off the market.

    Okay, end savage stock market mockery.

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    [+] 74 points 2 years ago* (last edited 2 years ago) (10 children)
  • [–] 63 points 2 years ago (1 child)

    A lot of companies have been trying to sue them and are trying to tarnish their name in any way possible because their case is already shaky at best. The whole "monopoly" thing despite competition existing and Valve only being on top because they're the best feature wise stuff.

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    [–] 66 points 2 years ago (2 children)

    Pretty amazing that years of effort from massive competitors like Epic and Microsoft haven't managed to crack this. I wonder what they're doing wrong?

    (Ok I lied. I know exactly what they're doing wrong and there's zero chance of them changing.)

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  • [–] 26 points 2 years ago

    The Microsoft Store and how to redeem games is so mind-numbly stupid. GamePass wowed me with their library and the subscription service. But how they do everything, from DRMing their games in a absolute mindfuckery app folder, to locking it into your Microsoft account and ecosystem, was so frustrating. Modding? Eat a Microdick. Hell, save files don't even transfer between Steam and Microsoft GamePass games because FUCK YOU PLAYERS.

    I'm glad Steam was extremely proactive at moving off of Windows.

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    [–] 52 points 2 years ago (3 children)

    I genuinely can't fathom why this number should be bigger. What am I supposed to take away from this knowledge? Far as I'm concerned, Valve is still a rare comparative good guy in the dense-packed field of bad guys in industry

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  • [–] 23 points 2 years ago

    Because we have been led to believe that the "titans" of industry are these super above average smart people. In reality it's a bunch of nepo babies with no unique skills (other than, perhaps, a good education) which only copy each other.

    After covid, all big IT companies started hiring like mad men... Then they all started firing people like crazy. They are driven more by speculation on their stock price and FOMO than any actual business strategy

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    [–] 51 points 2 years ago (2 children)

    All i read is "Damn, they're a super capable team."

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    [+] 40 points 2 years ago* (last edited 8 months ago)
    [–] 40 points 2 years ago (3 children)

    Why is this getting posted so often?

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  • [–] 33 points 2 years ago

    These "B-B-BUT STEAMS MONOPOLY CROWD" really do think we have stockholm/boot licker syndrome as if a good 60%+ of steam users didnt know how to Pirate games if we truly didnt like the service

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  • [–] 28 points 2 years ago (2 children)

    Wasn't there just a report from a few days ago that it was closer to 300?

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  • [–] [S] 59 points 2 years ago* (1 child)

    The report says that Valve has ~350 employees total, and of those employees only 80 actually work on Steam as a storefront. The rest are working on their games and hardware.

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