[-] [email protected] 24 points 5 hours ago* (last edited 5 hours ago)

Not a worry though. I can read about stretches that can relieve sciatica. These are some of the ten free articles available to me.

243
submitted 5 hours ago* (last edited 5 hours ago) by [email protected] to c/[email protected]

Help is available, if we can profit off of your personal data. We need to be able to serve relevant ads to you suicidal folks before it's too late to do so

[-] [email protected] 2 points 10 hours ago* (last edited 10 hours ago)

Yoo best boy reading it up. I'm so glad I started that series and Cosmere as a whole but I strongly doubt I'm finishing it any time soon. Taking a break after way of kings to read some Joe Abacrombie. Going full on book-tube with my reading list. I consistently fail to read/wwtch the popular thing because I'm a contrarian hipster at heart so this is my concerted effort. So glad a friend of mine recc'd me tress of the emerald sea to get me into this kick.

Anyway, since this is an art community I should likely talk about the art. I love the colour choice in the clothing. It makes me think I know how they'd feel

[-] [email protected] 4 points 1 day ago

He's recently turned against Putin publicly at times distrusting him quite a bit more and giving some support towards Ukraine.

On Gaza he's softened his views in the gazens and publicly talked against Israel. Though, it's more anti Israel than pro gaza

[-] [email protected] 35 points 1 day ago* (last edited 1 day ago)

Here we go, now we'll see any policy the right doesn't like blamed on a puppeteer woman (ick) secretly controling trump

[-] [email protected] 48 points 3 days ago

FULLY DISAGREE LOWER CASE IS TRASH ONLY CAPITAL LETTERS CAN RULE THIS WORLD.

BETTER FOR READABILITY, BETTER FOR YOUR SOUL.

NO MORE LOWER CASE.

ALSO, SNAKE_CASE_IS--king

[-] [email protected] 2 points 5 days ago* (last edited 5 days ago)

Worthless, wow, hateful words friend. I can see we're not going to get anywhere you ignore my points and throw around vitriol. Wish you the best though.

I will state two last things. One, you ignored the horror game aspect and thus my argument. Two, Difficulty options and low horror settings are not an accessibility feature. That's abalism through low expectations. Support for accessible tools, contrast colouring, larger text, etc. Are though. Still, though something to strive for, the devs who don't add these are over worked individuals with too much on their plate already.

Know you are valued friend these devs are just trying to make something good out here

[-] [email protected] 0 points 5 days ago* (last edited 5 days ago)

Disingenuous? I think that's projection.

Not once have I stated it was high art to not add this in. That's a wild statement.

I'm simply stating not doing so isn't lazy, or gate keeping. The devs ar e focusing elsewhere. To focus here, they spend more money or take something else out. As a dev you should know this.

This is a feature. You can focus on a subset of all possible features. Not implementing one does not make you a worse dev your code is what matters. A dev should know this. You have x amount of time (money) a dev thus can implement y features.

A house should have a garage. Not building one doesn't make you a lesser builder you just didn't have the finds and chose to build a nursery instead with the money. Focus was elsewhere.

Edit: It's clear to me this persons not going to engage. They ignore my arguments, make up new ones, and don't seem to care for the discussion. I'm going to disengage

As a dev you keep throwing around the word accessibility very loosely. This is very weird. Are we talking about accessibility for disabled people or for people who simply find the game difficult? The latter is the main conversation here. The prior is ableism through low expectations. You're nolonger talking about an "easy mode" either. Accessibility settings aren't "easy modes" disabled people don't need to be coddled.

Also, as a dev, you should know seemingly simple features are not commonly simple. Any dev past junior should know this. No Dev past junior should make these claims unless speaking directly about tech.

Edit: On top of this, I've made no all or nothing argument. Lowering damage and speed does very little to help. Essentially nothing.

Please, under any engine of choice, give me a top level on how you're implement variable speed.

You throw a lot of hatred towards devs (calling them lazy gatekeepers who are poor in craft who can't implement something AI can) what are your creds?

I'm a fullstack software dev with 7 years experience and a specialization in accessible ui (disability, not dislike for the combat system) and multiplatform codebases. You?

[-] [email protected] 2 points 5 days ago* (last edited 5 days ago)

Can you name horror games 2ith this toggle? I see this in factory games all the time. Horror games though? Pure curiosity personally.

Are the devs lazy for not including it? If people didn't want to implement, are they game keeping? No, they're focusing dev time on things that matter for their horror game. The horror of it

[-] [email protected] 3 points 5 days ago* (last edited 5 days ago)

Aight I see aim not getting through to you. Let's try though.

No, lowering damage and slowing attacks is not all I proposed nor would that fix the issue. Complexity in move-set must also be decreased. Also in the game world enemy placement and quantity must be adjusted to lower dificulty. Otherwise it'll be, mostly, just as hard

No, properly slowing attacks is not easy to do. You are not programmer or an animator. No, AI can't magic this up for you either a month ago I saw an app hobbled together with AI that had three whole stacks in it with three seperate apps because somebody tried to add a new view with statistics on it with AI tooling.

Once more, for accessibility, should we have low to no horror settings in horror games? Low to no puzzle options in puzzle games? Etc.

You call these people lazy but don't have any clue what they actually do. No. It's not lazyness. They could make shitty difficulty settings that don't fix peoples problems or they could spend many hours doing it right.

Edit: To respond to their edit, I think the just add a difficulty slider argument fundamentally doesn't understand why people play these types of games

[-] [email protected] 8 points 5 days ago* (last edited 5 days ago)

If the intense and strategic combat is the gameplay a person dislikes then what's the difference between you playing the game for the story or watching a play through?

Lies of p has a difficulty slider that decreases damage from the enemies and increases the party window. That really doesn't do much. You still need to "memorize" the moves no amount of button mashing saves you even on easy.

The only way to really give an easy mode while not throwing combat out the window would be to heavily slow attacks, lower complexity, and decrease damage while changing enemy placement and consistancy. Sure, a game could do that no problems with that, but that's a lot of dev time to build something against the games ethos. Every map has two or more varients. Every boss two or more movesets. If this is a devs vision fuck yeah but that's a lot to put in when the issue is people don't like the core concept

Do we argue horror games should have options for low horror so we can enjoy it without the horror? puzzle games should have a second set of easier puzzles for those who find them too hard? Story centric games should have low-story varients for those who still want to play? That dating sims should have aromantic varients for those who just like the comedy? Sure, if a dev wants that, good on them. Current games don't need to change though.

The intense strategic combat where numbers change little and skill changes everything is the point. That's what these games are built around it's their fundamental concept. If you don't want to engage with this and still want the story do what I do with the Warcraft series. Watch playthroughs, or story breakdowns. I hate their gameplay but will never argue they need to spend dev hours catering to me by making something antithetical to their core MMORPG concept.

Edit: with lies of p people complained that the difficulty slider didn't do much as they still had considerable difficulty. They were right and this displays my point. To make an easy mode work there needs to be considerable effort put in. Otherwise it doesn't fix the core issue. The entire point of the system is that numbers mean little to difficulty but skill, rhythm, and practice mean a lot. Changing the numbers will thus not have much effect. New movesets, enemy placement, and quantity must be adjusted for each level of difficulty. This is a large task with little benefit

[-] [email protected] 14 points 6 days ago* (last edited 6 days ago)

This is what you need to start the process of transitioning medically in some states. Particularly top or bottom surgery.

Many trans people play fallout new Vegas to the point it's a vommon joke. The joke here is that you must go through all the hoops of bottom surgery before playing the game as if it's a similar action to recieving bottom surgery

284
submitted 1 month ago by [email protected] to c/[email protected]

Found on the CumGirl8 Instagram page. Seriously, their music is legit

[-] [email protected] 160 points 4 months ago* (last edited 4 months ago)

We can't do anything about the boat sinking gun, or try and take it away from the boat sinker, because that would be against good decorum. Don't worry though, we've thrown that guy who called the boat sinker a fuckhead off the boat. We have to take the high road and follow the rules or who knows what the boat sinker will do next. We'll calmly convince them to lower the amount of holes they put in the boat while cmpromising by understanding that some of those holes were needed.

Vote for us, and we'll only put a few holes in the boat

7
submitted 4 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]

Apologies for the ranty nature. I read alot of books sure but my writting is trash

I started reading Sanderson with tress of the emerald sea. It was fantastic and Sandersons style was very catching to me. Recently, I made the decision to read more of his work. Sanderson suggested on his site an order and I started by his suggestion with Mistborn. Absolutely loving it still very catching but, in my opinion, it's much weaker than tress a book he made much later. Just going into the last of the 3 in the apparent first run so I'll be done in about 5 days. Thus, I'm looking for my next few books to read.

My major worry is that it just won't catch with me. If I start a book that's reasonably good but doesn't pull me back in I find myself failing to read it or anything else for quite some time. I essentially took a 6 month reading hiatus when I read Lessons in birdwatching a good, though very flawed, book. I'd do 20-50 pages a month with that book. Before I was reading daily for a few years, and after I've been doing the same, but sometimes I just find a book I won't give up and can't find myself excited to read.

He states that his suggestion to start with mistborn comes from the fact that he finds elantris to be weaker. With this in mind I'd like to know if it'd be worth it to skip the book, read the wiki or some synopsis, and move on to his more recent work. With nearly 600 pages that book would take 3-6 days of reading depending on how well it catches.

Is this sacrilege? Is the writing a serious downgrade for somebody who liked very much liked mistborn though thought it weak at times?

The authors great though. The guys got me planning to read what I asssume is magi-punk from the cover art for mistborn 4 which is not something I'd do normally

97
submitted 5 months ago* (last edited 4 months ago) by [email protected] to c/[email protected]

These bad boys were about to go to "charity" or something like that. Almost carried them there myself. Saw it in all its glory and saved my boys.

I didn't remember how many Barbie pogs I had but now they'll never leave me again.

132
submitted 6 months ago by [email protected] to c/[email protected]

The real reason was a boring one and seemingly unrelated to that file. I just ran out of disk space. Still though, that’s not exactly a helpful error is it

76
submitted 9 months ago by [email protected] to c/[email protected]

Yeah I'm not paying attention to that election shit till tomorrow. If I'm tempted I'll remember I have to stir my chilli.

I'd love to know any tips or suggestions you all have for homemade "no way in hell I'm watching that shit right now" chilli.

Gonna slowly simmer for 4 hours stirring every 5 minutes. Adding cocoa to the mix as I've heard it helps

1
October 6th - "Trek" (sh.itjust.works)
submitted 10 months ago by [email protected] to c/[email protected]

Day 6!

You’re free to create a separate post for your own stuff if you wish, or you can post it as a comment below. I will corral any individual posts and post them here as a comment by Day 7. Rinse and repeat.

Rules:

  1. Please remember to be kind. All skill levels are welcome here.
  2. AI art is not allowed.
  3. Submissions must be based on the daily prompt, but either traditional or digital mediums are welcome.

Thank you in advance, and let’s have fun! :)

Previous Inktober threads:
Inktober Day 1 - Backpack
Inktober Day 2 - Discover
Inktober Day 3 - Boots
Inktober Day 4 - Exotic
Inktober Day 5 - Binoculars

1
Day 5 - Binoculars (sh.itjust.works)
submitted 10 months ago by [email protected] to c/[email protected]

The bird looks better than the prompt and I'm ok with that

1
Day 3 - Boot(s) (sh.itjust.works)
submitted 10 months ago by [email protected] to c/[email protected]

Yeah I'm only drawing one man

1
submitted 10 months ago by [email protected] to c/[email protected]

Yeah I didn't have much time today.

Also, I'm sorry for the content

1
Day 1: Backpack - Digital (sh.itjust.works)
submitted 10 months ago by [email protected] to c/[email protected]

Went a bit better than I thought and I had fun. Very excited for the rest of this month.

Wait, backpacks have two straps. Dangit

0
submitted 10 months ago* (last edited 10 months ago) by [email protected] to c/[email protected]

Welcome to week 31 of Reading Club for Rust’s “The Book” (“The Rust Programming Language”).

“The Reading”

Chapter 21:
https://rust-book.cs.brown.edu/ch18-03-pattern-syntax.html (the special Brown University version with quizzes etc)

The Twitch Stream

Starting today within the hour @[email protected] twitch stream on this chapter: https://www.twitch.tv/deerfromsmoke

https://www.youtube.com/watch?v=ou2c5J6FmsM&list=PL5HV8OVwY_F9gKodL2S31czb7UCwOAYJL (YouTube Playlist)

Be sure to catch future streams (will/should be weekly: https://www.twitch.tv/deerfromsmoke)

view more: next ›

sorrybookbroke

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