[-] [email protected] 1 points 2 hours ago

I didn't realize there was an overarching plot until book 3(?). It really impressed me, and to this day I wonder if she started the series knowing the arch, or made it up after the success of the first book.

Read the first one again! He definitely initially views the Preservation scientists as hippies. Their society is essentially an extremely socially liberal communism; I don't remember it Wells makes it explicit that it's post-scarcity, but she does make a point that visitors to the Rim from Preservation have trouble with the concept of money.

Written in memoir form, how people are presented evolves along with Murderbot. They start out loopy and not very bright (from MB's POV) and get more rational and clever the longer he's around them.

[-] [email protected] 1 points 3 hours ago

I finished Call for the Dead over the weekend and started The Black Company after seeing a bunch of comments about in a post. The writing is choppy, there's entirely too much literal quaking in their boots, and far too many tortured, menacing souls with good hearts... but the story is good enough and I bought an omnibus so I expect that I'll finish it.

I've also got The Worldbreaker Saga on hold. The writing is superb, the world building is amazingly novel, it's mercifully free of Idiot Plot... and I just can't bring myself to care about any of the characters. I have to force myself to read it, so I read other books between chapters. It's a real conundrum for me, because there's literally nothing in it that I object to; it's really technically excellent. I'm almost more interested in why I'm so apathetic about it.

After Black Company I'll probably go pick up the next Smiley novel from Le Carré. I'd been reading the later Karla novels out of order and hadn't read any of the early ones so I'm doing a methodical job this time.

On multi media, we're watching Murderbot, Andor (on recommendation, Apple's doing their Idiot Plot thing again and we may drop it if things don't get less stupid within the next couple of episodes), and I've got the 2011 Tinker Tailer Soldier Spy queued up. I generally watch the Buster Scruggs "episode" once a month or so; it's only 20 minutes, and I love it.

For games, I finished Factorio: Space Age a couple of months ago, and I fire it up a couple of times a week to make sure the factory always grows. Most recently I expanded the base on Aquilo, which is astonishingly tedious. It's a good sign I'm going about it the wrong way, so I may have to change tactics.

Lemmy consumes waaay too much time. I fired up my AP server node again after experimenting with it for several months half a year ago; I guess I have to accept I'm just not a microblog kind of guy. Otherwise, RSS feeds. I read a lot of technical specs and essays. One interesting monograph I've been working through is about an interlingua for computers. It's very dense.

I Roved Out is slowly progressing. I know it's supposed to be porn, but for a while the art and story was the prime motivator and it was so compelling despite so much porn content. The new book is, just, all porn, and I'm losing interest; I begin to wonder whether Alexis knows where it's going, because it feels as if he's padding. He's got a lot of stories to tie up, and none of them are making any real progress. I hope he gets back on track; maybe his metrics say the prurient content gets him more readers, but honestly I just want the story to continue. There's plenty of other sources of porn, but good, novel ideas are as rare as angel tears. Anyway, I visit that every couple of weeks to see what's new.

Also on the web comic front, I binged Three Panel Soul last week. I still haven't caught up to today (or the end?), but it's repeating itself more and more so I go back and read a few every couple of days but I'm not binging it anymore. SMBC, XKCD, Oglaf in feeds and as they're released.

For music, I'm a comfort eater. Most days I have Tomita or Jean Michel-Jarre on in the background, although about once a week I'll have an Otyken spasm and listen to that on repeat a few times.

[-] [email protected] 0 points 4 hours ago

I mean, I thought the first book was "too cute", and was just going to be an almost-YA comedy. There are only a couple episodes of Murderbot out, right? It seems oddly on the mark and well done, TBH.

Apple bats 50/50 IMO. Lasso? Fantastic, the first season, anyway, and the second was good. I absolutely hated Foundation, and forced myself to watch the first season hoping the characters would get less fucking stupid; I spent the last two episodes yelling at the TV, I was so frustrated. Murderbot, I'm excited about because it's staying pretty close to source and is well done.

I read TMBD for the first time last year, so it's still fresh for me. It got more serious as the series progressed, although it always maintained a comic streak. I'm hoping the show sticks with the source and doesn't get canceled; the fact that Wells is still alive, fully successful, and established gives me hope she has enough influence and an agreement that allows her to keep it straight.

Have you read the first book again, recently? I think it has the same vibe as the first couple episodes of the series.

[-] [email protected] 6 points 4 hours ago

Slava Ukraini

[-] [email protected] 1 points 4 hours ago

Sure; I'm saying that there are trigger words that are guaranteed to generate negative comments: blockchain, crypto, crypto currency, and Bitcoin.

You said that you can't understand the negative feedback. I'm giving you one reason why you might be seeing it. Lemmy and Mastodon (the AP FediVerse in general) is not cryptocurrency-friendly. If you mention "Bitcoin" in the post, you're going to get brigaded. If someone sniffs around on the repo documentation and sees the crypto link, they'll mention it in the comments and you'll get brigaded.

[-] [email protected] 6 points 16 hours ago

I think there's such a knee-jerk reaction to any mention of crypto currency, even in comparison, that even a whiff of a relationship generates negative reactions. As you say, much of it is based on no actual knowledge about the topic. It doesn't help that there are some truly deplorable people associated with cryptocurrency, a great many bad actors, and proof-of-work was in retrospect a terrible design decision by Satoshi.

Blockchain isn't cryptocurrency, and vice-versa, but most people can't distinguish between the two. If there's any mention of blockchain on the site, or especially if you mention bitcoin (as you did) you're going to get crusaders.

[-] [email protected] 1 points 17 hours ago

Thank you, I'll check them out.

[-] [email protected] 24 points 1 day ago* (last edited 1 day ago)

Hmm. This hard on the heels of Sebastian Wick's comments that core Flatpak development had largely stalled (2025-05-14).

I wonder what happened here. There seems to be a disconnect. TA does acknowledge Wick's talk; it's hard to reconcile the two messages, though.

[-] [email protected] 2 points 1 day ago* (last edited 1 day ago)

... true. You were clearly talking about how the "root" was constructed. If the root were random, a weakness would still be inherent in having the root exposed means all your accounts are potentially compromised, but social engineering wouldn't be as much of an issue.

I skipped over the root generation, as it's just a useless twist on an older process. "Useless" in that I don't think it adds any value to construct a root from favorite things. It's no easier than just memorizing a single 12-character random string and then adding per-site suffixes, which is how I first heard this described a decade ago.

[-] [email protected] 3 points 1 day ago

I never considered that Alaska might be less serviced than other states, given how removed it is. It's no Hawaii, but still.

[-] [email protected] 35 points 1 day ago

A childhood friend of mine's mother was from New Mexico, and around Christmas she would make this dish that was increasingly smaller tortillas stacked until it looked kind of like a Christmas tree. There was stuff between the layers, but there very top layer was, like, a solid inch of salt. They'd have it every night for a week or so, and as it sat and was reheated, the salt would slowly dissolve down to the bottom layers. As the salt diffused, the dish would get better each day.

Although he was my best friend for three years (I met him in HS), and practically lived at his house, I was never there for Christmas because we were always traveling to see my extended family, so I never got to experience this. He was absolutely fanatical about it. I always wondered, why not just salt the layers appropriately to begin with? But apparently the process was part of the magic and made the end effect better?

Anyway, when I think of dishes that get better with age, that's the first thing I think about. Even decades later.

[-] [email protected] 25 points 2 days ago

Counter:

  1. Carry-ons can be objectively better for passengers.

    • Go straight to your gate, no check-in drop-off
    • No angst about lost luggage
    • No interminable waiting at the luggage carousel
    • Less TSA pawing through and stealing your stuff
    • For many trips, a carry-on is all you need
  2. Carry-ons are cheaper for airlines.

    • Carry-ons require no handlers to transport or physically stack luggage
    • Carry-ons are categorically lighter and use less space than checked bags, translating to less fuel

2b could be mitigated by checking only carry-on-sized luggage; basically a smaller luggage-size limit.

I traveled for business for years, and got used to traveling only in a carry-on. My GRo (the best luggage ever built, and which you can no longer but) always fit into a single overhead space. I could pack underwear and several business shirts, toiletries, a pair of (compressable) casual shores, and wear my suit, and still have room left for a pair of jeans. It was a stretch to go for two work weeks, but I could do it. One week was no inconvenience at all. Now even when I travel for pleasure, unless it's a two week vacation I still only pack a carry-on.

That said: I'm a man, and women in corporate environments - unfairly - often feel obligated to pack more clothes: multiple pairs of shoes, multiple outfits, more cosmetics, etc. It is generally easier for a man to stretch a suit by altering only shirts and ties. Even so, my wife will also pack only a carry-on if the trip is 5-days or less. Even though the company pays for baggage fees, it's a worse customer experience at both ends of the trip to check a bag, and I don't think there's much airlines could do about that. It's a straightforward logistical problem.

Except for long, or specialty, trips (e.g, skiing, backpacking), carry-ons for us are subjectively, but uncontestedly, superior. Airlines reversing the fee schedule would be categorically worse for us, enough that we'd switch our frequent flier programs over it.

64
Original 1984 (midwest.social)
submitted 1 week ago* (last edited 1 week ago) by [email protected] to c/[email protected]

It's a tad surprising he's survived all this time. While I had him, i

  • Went through a term of active duty in the army
  • went through college
  • lived oversees for a few years
  • lived in 4 different states, and twice as many apartments and houses

He's one of the few possessions I've managed to keep ahold of despite a fairly nomadic life, but now he's pampered.

Anyway, with the recent cartoon about merch, I'm wondering what other people have. I never got a t-shirt, and it wouldn't have survived until today if I had.

6
submitted 2 weeks ago* (last edited 2 weeks ago) by [email protected] to c/[email protected]

Has anyone ported, or recreated, urob's timeless homerow configuration for ZMK to Vial, or to vial-qmk?

I have a Piantor Pro, built by BeeKeeb; it is a QMK keyboard, and specifically uses vial-qmk. Vial, or flashing directly from the vial-qmk repo, is the only way I've ever successfully flashed or configured it.

I've never been able to use the homerow for anything other than layer switches because they're the only things I can put a long enough delay on that I don't get unintended modifier hits. urob's Timeless Homerow mods for ZMK looks like just the thing, but given my failure to flash the board with anything other than vial-qmk (including vanilla qmk), I'm assuming ZMK is going to be a no-go.

Is anyone who's a fast touch-typer using homerow keys for MACS with Vial, or vial-qmk, and if so, what's your magic sauce for avoiding mis-keying?

Edit 2025-05-19

I was looking at Paul Getreuer's very nice page mechanical keyboards, where he discusses homerow mods on a variety of firmwares, and it mentions using the *_T Quantum keys for homerow mods as being better than tapdance. Maybe it is, but it doesn't completele solve the mis-strikes; they're what I used when I hacked together my version of Miryoku for Vial. They were better, but not foolproof, and from reading urob's description, the ZMK mods go a lot further than Vial's *_T mods. So I'm still looking.

Quick followup

I went back and reviewed Paul's notes, and I'd had Permissive Hold disabled, because it'd brought me nothing but grief in other configs. After enabling it, my 5th run of typioca came away slower than normal, but not unacceptable:

A screen capture of typioca results, showing 63 wpm & 96% accuracy

Having only to focus on the new shift location helps; I slow way down when I need layer shifts or in environments like Helix, with heavy ACS and arrow key use. That'll improve with practice. I'm also still getting a lot of accidental layer shifts with those thumb keys, but I think I can fix that with a layer shift delay. I also do not like the repeat delay on some thumb keys that having the layers introduces; backspace, in particular, is a PITA. Again, I hope that this is fixable by tweaking the layer switch mechanism -- I may have to resort back to tap-dance for layers. The key win is that the home row modifiers seem to be working well, and that was my main blocker.

The upshot is that I believe, for now, that my question is answered. Hopefully this post will help someone else on the same journey.

A screen capture of a Vial base layer, showing home row modifiers and layer bindings with a Dvorak layout

Here's my Vial config. It's basic (not "programmer") Dvorak for the Piantor Pro, with home row mods and heavy right-hand dominant. It attempts to preserve inverse-T movements (arrows) and layer shifts on the right hand; I use a track ball, and use keyboard mouse movement only rarely, so that's a layer relegated to the left hand. There's a layer dedicated to switching to QWERTY, for games, that's not currently bound to anything; I used to have it bound to LShift+RShift, but I'll need to find a new home for it since that's no longer possible. I'm attaching it mainly as an example that's working for me.

12
submitted 2 weeks ago* (last edited 2 weeks ago) by [email protected] to c/[email protected]

Rook provides a secret service a-la secret-tool, keyring, or pass/gopass, except backed by a Keepass kdbx file.

The problem Rook solves is mainly in script automation, where you have aerc, offlineimap, isync, vdirsyncer, msmtp, restic, or any other cron jobs that need passwords and which are often configured to fetch these passwords from a secret service with a CLI tool. Unlike existing solutions, Rook is headless, and does not have a bespoke secrets database full of passwords that must be manually synchronized with Keepass; instead, it uses a Keepass db directly.

Rook is in AUR and in Alpine community (a MR has been submitted for the new version); binaries are available from the project page.

There have been several releases since my last announcement for v0.2.0, 7 months ago. The major thing is that I've added built-in support for the Linux keyring, which makes it much easier to use; since it improves security, I'm hoping this will encourage users to use the feature.

Here are the rest of the changes, collapsed for brevity:

Added

  • built-in support for the kernel keyring on Linux.
  • Go 1.24 landed in Alpine, so off we go!

Changed

  • autotype and getAttr now detect if keyctl is available and in use, and automatically uses it to get the pin. (which should be superceded by ---keyring)
  • the kernel keychain instructions are now independent of external environment variable management, such as herbstluftwm
  • Use Go 1.24's go tool for manpage generation, via go:generate.

Fixed

  • --keyring may not be used with open; this is now prevented, and documented. It never worked, but it would be seen by the server as on open failure.
  • --detach and -P didn't play nicely; now they do
  • URLs in the README (thank, mlc-man!)
  • getPassword() was prompting on STDOUT, which is bad for piping the pin
  • --detach never worked
  • logging was going to stdout
  • some log messages were not being logged, but just printed out
  • PIN authorization had a lot of bugs
  • build assets now contain man pages & other documentation, and arch image CI is fixed
10
submitted 3 weeks ago by [email protected] to c/[email protected]

Is T-Mobile Fiber (in the US) friendly to Wireguard, or am I going to have blocking issues?

T-Mobile is installing fiber throughout our neighborhood. While I'm not a huge fan of T-Mobile, I actively loath Comcast, and that (or DSL) are currently our only options. At less cost for guaranteed Gb up/down, it's a no-brainer switch.

Except that we're always on VPN. I've got a perma-connection through Mullvad on the router, and a bypass for VPN the company my wife works for uses; there's no unencrypted anything going through the network provider. Comcast has never been an issue, but before I go through switching to T-Mobile it'd be nice to confirm that they aren't going to try to block VPN traffic.

As in the title, it's Wireguard; does anyone use anything else anymore? Don't answer that; it's rhetorical.

Can anyone in the US confirm they're successfully using Wireguard on T-Mobile Fiber?

13
submitted 3 weeks ago by [email protected] to c/[email protected]
18
submitted 1 month ago by [email protected] to c/[email protected]

I liked the "vintage" comment, so going back even further to Bakshi's inspiration for Avatar.

I've read that Bakshi tried to get Bodé to collaborate on Wizards but it didn't happen so he just did his own version. I can't find that source again; I'm pretty sure it was in a biography of Bodé, though.

In any case, the homage is clearly evident.

29
Prototype (midwest.social)
submitted 1 month ago by [email protected] to c/[email protected]
29
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]

So I have been trying to beat shattered planet, trying various things. One thing I've tried is throttling by cutting off engine fuel to engines based on damage taken, on the theory that the slower the platform goes, the fewer asteroids it has to deal with. I have a big, 6 ending platform that runs between a max of around 190, and can throttle down to about half that by shutting down all but two engines.

To my eye, it doesn't seem to make any difference in asteroid density. It just takes longer, with the end effect of using more ammo to go less distance. Coming to a complete stop, of course nearly shuts off the flow.

So now I have it in my head that controlling velocity doesn't affect asteroid speed or volume, which would suck.

I also can't get interrupts to work properly, and nearly stranded my platform before I noticed :-/ But that's a different post.

Anyway, is velocity affecting asteroid density, or not?

Update, 2025-04-22

Thanks to everyone who had suggestions; I used most of them:

  • Use foundries. This had the single biggest impact. I always forget about foundries except on Vulcan.
  • Use lasers for little asteroids. Foundries are only an option if you have fusion, and if you have fusion lasers start to make sense. I'd given up on them when I tried to build a nuclear + accumulator platform, and was quickly annihilated, but they become useful later.
  • Rail for huge, rockets for large, guns for medium, lasers for small. This is the magic formula for me, although I also have some logic that switches rails to include medium if rockets get low; rockets seem to be the bottleneck for me.
  • Quality lasers are really effective for small asteroids -- even just quality 2.
  • 1 fusion reactor is not enough. I was a little surprised that fusion is so wimpy compared to nuclear, but with lasers and foundries, I was getting into spots where I didn't have enough energy to keep the fusion reactor running.
  • I have a bunch of logic controlling speed. This is a critical factor in success.
  • I'm processing Promethium on the ship, rather than trying to use it as a cargo. This is much more effective, but requires all that logic.
  • I'm not using interrupts. I don't know why I didn't notice before, but the Shattered Planet has "turn around when" logistics instead of the normal planet logistics.

So, now I load up on everything, hitting Nauvis last for one load of eggs. Then I make a speed run (175km/s max) for the shattered planet. As soon as I detect that I have shards, I cut speed to about 60km/s and cruise for shards, processing eggs to Promethium packs. As soon as I'm down to about 50 eggs, I turn around. I still have a couple hundred shards by the time I cycle around to Nauvis again, which gets me a few extra packs. This gives me about 300 packs, per run.

There's a bunch of extra logic to throttle based on damage and/or ammo levels, and where I am in the system -- I run at 50% on my way back to the edge, because otherwise I inevitably take damage running full speed at the turn-around point. With this set-up, it's fully automated, I can make the run with no damage, and I am able to process all of the eggs before any spoil. At this point, I think most of the ammo management -- designed before I converted to foundries -- is unnecessary. I just need to hang out a bit before heading to Nauvis to let missiles stockpile, and I don't think ammo has throttled speed lately.

Egg management is a pain, and there's more logic to make sure there are no unprocessed eggs in the cryo factory or on the belt; I used to toss them overboard, but found it was faster to run them through a recycler until they're gone -- there are never more than 9 left over, anyway, and that's really just in case I get a late batch from Nauvis and a few spoil on the way such that I end up with an odd number at the end.

119
submitted 1 month ago by [email protected] to c/[email protected]

Ok, Lemmy, let's play a game!

Post how many languages in which you can count to ten, including your native language. If you like, provide which languages. I'm going to make a guess; after you've replied, come back and open the spoiler. If I'm right: upvote; if I'm wrong: downvote!

My guess, and my answer...My guess is that it's more than the number of languages you speak, read, and/or write.

Do you feel cheated because I didn't pick a number? Vote how you want to, or don't vote! I'm just interested in the count.

I can count to ten in five languages, but I only speak two. I can read a third, and I once was able to converse in a fourth, but have long since lost that skill. I know only some pick-up/borrow words from the 5th, including counting to 10.

  1. My native language is English
  2. I lived in Germany for a couple of years; because I never took classes, I can't write in German, but I spoke fluently by the time I left.
  3. I studied French in college for three years; I can read French, but I've yet to meet a French person who can understand what I'm trying to say, and I have a hard time comprehending it.
  4. I taught myself Esperanto a couple of decades ago, and used to hang out in Esperanto chat rooms. I haven't kept up.
  5. I can count to ten in Japanese because I took Aikido classes for a decade or so, and my instructor counted out loud in Japanese, and the various movements are numbered.

I can almost count to ten in Spanish, because I grew up in mid-California and there was a lot of Spanish thrown around. But French interferes, and I start in Spanish and find myself switching to French in the middle, so I'm not sure I could really do it.

Bonus question: do you ever do your counting in a non-native language, just to make it more interesting?

11
Invisibly locked posts? (midwest.social)
submitted 1 month ago by [email protected] to c/[email protected]

Several times now, I've tried to reply to a comment -- usually, I'm doing this on a mobile app -- and when I hit "post" I get an error. Then, when I refresh, I get a "post not found" error. Until now, I just move on, because, it's only Lemmy.

But this morning, I got the same error, and in frustration I opened the post in Firefox, and went to reply to the comment, and in the web page all of the post editing stuff was disabled. I mean, I could click "Reply" and open the reply widget, but the text editor area and all of the buttons are disabled. The post in question is this one.

Before, I speculated that the mobile app would only load so many posts back in time, and maybe they were aging out or something. Or, perhaps, some were removed by mods or the author. Although irritating, I didn't much care.

This, though, is weird, and I wonder how many of the posts I've had this issue with is because of it. It's as if the post is locked, except that there's no indication I can find that it's locked. On the web site, it at least prevents you from trying to reply -- on Voyager, it'll merrily let you spend ten minutes composing a reply only to fail to submit, but that's just a Voyager bug. However, the fact that the post is for all intents and purposes locked, but the official Lemmy UI provides no indication of this ... is this also a bug?

And is is "locked", or is this some behavior relating to cross-site blocking, where blaha.zone won't let midwest.social users post, and the server knows it and so prevents the user from trying to post? Or is it because I've blocked the poster, and Lemmy will show me, but won't let me comment on, posts by blocked users? Or is this some weird situation where the poster deleted the post but it's still showing up?

In any case, this feels like a bug. The site should clearly indicate that posts are locked, or blocked, or whatever the reason commenting is disabled. The web interface clearly knows that the post is un-comment-able; it should show this, and preferably, display why.

Or, am I missing something obvious?

69
submitted 2 months ago by [email protected] to c/[email protected]

cross-posted from: https://jlai.lu/post/17187098

Hmmm

4
submitted 2 months ago by [email protected] to c/[email protected]

I've noticed increasing requests in places like [email protected] people asking for self-hosted or free web solutions for things that, to me, seem to be absurd tasks to go to web apps for. Examples I've seen are:

  • Self hosted file hasher
  • Self hosted image resizer
  • Note apps

There are dozens of these. They vary in the amount of "reasonably benefit from being online," but mostly I'm coming to believe that it's because this group of people either don't realize there's a difference between native and web apps, or ... well, I don't know what the alternative is.

Going to a web app to resize an image is sheer idiocy. It's something for which there is a dozen of free, open-source, native mobile apps that don't require an internet connection, are faster, and are entirely within the capability of any mobile smart phone that would be able to access a web page. And it's even crazier on the desktop: even if you are incapable of using a CLI and running convert, you're probably running some desktop that has a graphics program that can resize an image. Why, the hell, would you self-host a service like this? The same goes for generating checksums of files.

Ok, so you need something to actually host an image for you, because your Lemmy client seems incapable of uploading images. That's a web service. And note taking? That's on the "almost acceptable as a web service", if you for some reason can't run SyncThing. Again, there are GUI markdown editors galore, text editors for the raw doggers, and numerous mobile apps that can more-or-less WYSIWYG markdown much less just plain text editors.

I haven't yet seen someone ask for an online calculator, but it's just a matter of time. Just... why? Are people really no longer capable of distinguishing between web and native apps, or is there some other reason I'm overlooking?

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sxan

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