[-] [email protected] 3 points 4 hours ago

Why do people attribute decisions like that to the competence of the programmers?

Because supporting multiple platforms, especially in gaming, isn't magic or rocket science and almost always comes down to the setup of the toolchain.

This is a business decision

Very possible. But I go by their actual statement: "maintaining the native build across many distros was taking time away from developing new content". My point is regarding the "maintaining [...] across many distros" and not the "taking time away". A good toolchain would make these differences extremely minimal.

hundreds or thousands of hours logged for tasks related to supporting Linux

Extremely unlikely. That would mean more than 10 developers working fulltime purely on Linux support since the release of the game. According to their team page on their website they have 7 developers in total.

every build going out to tens of thousands of active players needs to be tested

This is why experienced developers decouple the game from the platform specific stuff and test them separately.

The game is made in Unity so most of the platform specific stuff should already be production ready. Unity literally markets their engine as "Industry-leading multiplatform support" with the motto "Create once, ship anywhere".

So my argument still stands. And as I said, it's not a bad thing. The only thing I dislike is the indirect implication of Linux being a hassle when it would be nicer if they would take more responsibility for it.

[-] [email protected] 6 points 9 hours ago

I hope the drone that ends Putler will come out of a wooden toilet shed.

[-] [email protected] 1 points 10 hours ago

The fix is to chmod it all to 777.

[-] [email protected] 24 points 14 hours ago

As a cross platform developer I consider this incompetence.

That's not necessary a bad thing. The world is full of less experienced programmers. But they're making it look like it's a hassle to release for Linux when in reality you can foresee and plan for this from the start, without much overhead down the line.

[-] [email protected] 4 points 1 day ago

Perfect:

7/2/'25
7/3/'25
4/7/'25
7/5/'25
7/6/'25

[-] [email protected] 84 points 1 day ago* (last edited 1 day ago)

At least we know vibe coders will eventually destroy themselves.

[-] [email protected] 54 points 1 day ago

Doesn't matter what they think of you personally.

You're just one request between the hundreds that are trying to hit on them.

[-] [email protected] 9 points 2 days ago

Most drug problems are because of the government and their evil war against drugs.

[-] [email protected] 26 points 2 days ago

I smoke flavored eliquid. I don't want you to choose what I can and can't do. I'm not a kid and I know the risks.

Come up with some actual improvements instead of pushing everything into the underground. Like actually start to punishing people that sell to kids. Smh

[-] [email protected] 21 points 3 days ago

What about 3x8 and we take back the means of production?

[-] [email protected] 39 points 3 days ago

Stupid screenshot has the Eye icon on the image which hides the burning trees.

1
Shrek Keeper 2 (lemmy.world)
submitted 1 month ago by [email protected] to c/[email protected]

Made by Renegade_Glitch and Mr.Negative

94
submitted 3 months ago by [email protected] to c/[email protected]
1
submitted 5 months ago by [email protected] to c/[email protected]

Flame modifies the Dungeon Keeper 2 code to fix the bugs found in both single and multiplayer. It works with the Disk, Steam and GOG versions of the game. It is similar to how KeeperFX decompiled and rewrote the original Dungeon Keeper code to add fixes and new features.

The installation instructions are on the page.

1
submitted 7 months ago* (last edited 7 months ago) by [email protected] to c/[email protected]

The night is dark and full of terrors. One of them being a new version of the best mod of the entire website: KeeperFX 1.2.0

When installing KeeperFX, do not overwrite any previous versions. Saved games cannot be migrated. There is a wiki that has all the information you will ever need, but the more popular option is asking the friendly people of our discord server.

What’s new in KeeperFX 1.2.0:

  • Multiple different hero (roaming) players on a map
  • Up to 1000 units per map
  • Legacy rule set matches original game better
  • Midas Door
  • Different notifications for paydays, alarm traps and heart being attacked
  • Moon level appears when it actually is a full moon
  • Removed 'counts' from several config files
  • Many new possibilities for mapmakers to make more advanced maps
  • And much, much more.
17
submitted 9 months ago by [email protected] to c/[email protected]

GPT summarize:

Mozilla's latest update on Privacy-Preserving Attribution (PPA) discusses its testing phase in Firefox, focusing on privacy in digital advertising. The prototype allows aggregated ad measurement without revealing individual user data, using cryptographic techniques and partnerships with entities like ISRG and Fastly. PPA aligns with privacy laws like GDPR and is being tested in controlled environments, such as ads for Mozilla VPN on the Mozilla Developer Network (MDN). Mozilla aims to refine PPA through feedback and expand testing while ensuring transparency and collaboration.

1
submitted 9 months ago* (last edited 9 months ago) by [email protected] to c/[email protected]

In my quest to get this community going, I'm reposting a few older things. This is the group stage of the official KeeperFX tournament we held in EUW last year. These videos have commentary by Dofi, a beloved streamer in the community, and are edited by Spatulade, who deserves a big kiss for the amazing editing, trailer and intro.

I'll post the main stage later. I'm choosing Odysee for this because Google stinks.

1
KeeperFX 1.1.0 (keeperfx.net)
submitted 9 months ago by [email protected] to c/[email protected]

To get the DK community a bit going on Lemmy I'm reposting the news article from May when KeeperFX 1.1.0 was released.

I suggest everybody who wants to give DK a try to have a look at KeeperFX. It's an opensource remake with many many improvements and fixes and it contains the original campaign as well.

1
submitted 9 months ago by [email protected] to c/[email protected]

New WR in Dungeon Keeper full game any% - 1:46:02 by BNDR!

The last 2 months the record has been improved many times. It started at 2:20:xx and is now 1:46:xx.

1
submitted 10 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]

Dungeon Keeper Megathread

This thread will contain all of the available games, mods, remakes and communities in the Dungeon Keeper franchise.


Dungeon Keeper 1

  • Dungeon Keeper: Digital Gold Edition (EA / Origin)

    • You can buy the Digital Gold Edition from EA. It costs €4.99 but is also available by subscribing to EA Play which costs €3.99/month and offers other games as well.
    • It comes with the DosBOX emulation software so it can run on modern systems. (If you are using this version, you can switch to the official high-res mode by pressing Alt+R)
  • Dungeon Keeper: Digital Gold Edition (GOG.com)

    • You can buy the Dungeon Keeper Digital Gold Edition from GOG.com for €5.59.
    • It is often for sale at a 50% or 75% discount.
    • It comes with the DosBOX emulation software so it can run on modern systems. (If you are using this version, you can switch to the official high-res mode by pressing Alt+R)
  • Dungeon Keeper: Digital Gold Edition (Steam)

    • You can buy the Dungeon Keeper Digital Gold Edition from Steam for €4.99.
    • It is often for sale at a 60% discount.
    • It comes with the DosBOX emulation software so it can run on modern systems. (If you are using this version, you can switch to the official high-res mode by pressing Alt+R)
  • KeeperFX (open-source remake)

    • KeeperFX is an open-source remake and fan expansion of Dungeon Keeper. It makes the game playable on modern systems and contains a lot of new features, content and other goodies. It's a standalone game but requires the original game files in order for it to work. Development is very active with new features and bugfixes released almost daily. It tries to keep the original campaign exactly the same, but allows content creators to use the new content in their maps- and campaigns.


Dungeon Keeper 2

  • Dungeon Keeper 2 (EA / Origin)

    • You can buy Dungeon Keeper 2 from EA for €4.99. It is also available by subscribing to EA Play which costs €3.99/month and offers other games as well.
  • Dungeon Keeper 2 (GOG.com)

    • You can buy Dungeon Keeper 2 from GOG.com for €5.59.
    • It is often for sale at a 50% or 75% discount.
  • Dungeon Keeper 2 (Steam)

    • You can buy Dungeon Keeper 2 from Steam for €4.99.
    • It is often for sale at a 60% discount.
  • Flame

    • Flame is the KeeperFX of Dungeon Keeper 2. It modifies and recompiles the Dungeon Keeper 2 code to fix the bugs found in both single and multiplayer. It works with the Disk, Steam and GOG versions of the game. It is still a work in progress, but it has a lot of fixes already and is playable.
  • Ember (Patching Launcher)

    • Ember is a patching launcher that combines a lot of patches together and allows you to choose what patches you want to use. It also makes the life of developers easier by providing an easier way to create patches.
  • General Improvement Mod

  • DirectX Patch (Performance Improvement)

  • dgVoodoo2 (DirectX 11)

    • dgVoodoo2 is a wrapper that translates old DirectX calls to newer DirectX11 calls. It offers improvements to 3D rendering such as native UHD 2160p graphics rendering, forced anisotropy and anti-aliasing.
  • OpenKeeper (open-source remake, In development)

    • This is a standalone game that is not playable yet. It's goal is to make an open-source version of Dungeon Keeper 2.


Custom Content

  • Dungeon Keeper 1

    • KeeperFX Workshop

      • The official KeeperFX workshop is a new place for sharing all kind of content related to KeeperFX. You can find maps, campaigns, multiplayer maps, creatures, tools and much more. Some of the content can also work on official Dungeon Keeper games and is marked as such.
    • Lubiki

      • Lubiki has always been the go-to place for Dungeon Keeper related content. You can find maps, campaigns, tools, assets and more, for both Dungeon Keeper 1 and Dungeon Keeper 2. It was also the previous place where KeeperFX could be downloaded and is still being kept up to date with the latest releases and alpha patches.
    • Keeper Klan Downloads

      • Keeper Klan has a dedicated downloads section for Dungeon Keeper related downloads. You can find maps and tools here.
  • Dungeon Keeper 2

    • Keeper Klan Downloads

      • Keeper Klan has a dedicated downloads section for Dungeon Keeper 2 related downloads. You can find maps, mods and tools here.


Communities


Wikis

  • Fandom: Dungeon Keeper Wiki (English)

    • This is an unofficial wiki featuring both Dungeon Keeper 1 and 2. It explains all aspects of the games like Creatures and Rooms. It's being kept up to date and even contains specific KeeperFX information and stuff like unofficial DK2 patches.
  • DungeonKeeper.jp Wiki (Japanese)

    • This japanese website features an unnoficial Japanese wiki for Dungeon Keeper 1 and 2.


Other resources


Notes

The mobile game called Dungeon Keeper has been kept from this list as it has been removed from the mobile app stores and is not available anymore. It was a freemium tower-defense game. Even if it was still available it would not be playable anymore because it relied on the servers of EA and those have been shut down as well.


Outro

Written by Yani (kuurtjes). Feel free to suggest changes or content to be added. This is a repost of my post on Reddit.

You can also find me on the Keeper Klan Discord.

Enjoy :)


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