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2
submitted 3 hours ago by [email protected] to c/[email protected]
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3
submitted 1 day ago* (last edited 1 day ago) by [email protected] to c/[email protected]

I did a cargo job to send stims from ARC-Bajini Point to 3 nearby out-posts. The mission required 12 SCU of stims. When picking up the stims, the freight elevator gave me too many. Like, double. I took it all, completed the delivery mission and got paid.

What am I going to do with the other 13 SCUs of stims? Selling at a station buying says "unregistered or illegal cargo". Selling at Grim Hex says Price Mismatch error.

Any advice?

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7
submitted 6 days ago by [email protected] to c/[email protected]

Some good questions in there. Be sure to upvote the ones you have, or post them if you don't see it.

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Star Citizen Alpha 4.2.1 - on LIVE now (robertsspaceindustries.com)
submitted 1 week ago by [email protected] to c/[email protected]
5
7
submitted 1 week ago by [email protected] to c/[email protected]

4.2.1 is set to release later today (see MotD).

With 4.2.1 we'll see the new resource drive event.

  • There are permanent rewards that will be tied to your account for anyone completing these.
  • You can complete them for all 4 factions.
  • Journal has been updated to show a progress bar (both overall among all players and personal bars per faction).
  • event commodities will not be purchasable for the duration of this event.
  • commodities/progress can be earned through:
    • FPS missions (recover cargo)
    • Distress missions (protect hauler ships)
    • Hauling missions
    • Recover cargo (Fly to a "dead" ship and either transport cargo to your ship, or "borrow" the cargo ship and transport it directly).

Rewards for the overall winning mega corporation:

  • Stanton-Pyro jumppoint will be owned by this corporation
  • City Landing zone, station, and jump point will get a 5% discount across all goods.
  • Elite (black matte) version of the faction's Tier 2 armor reward.
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5
Roadmap Roundup - July 16, 2025 (robertsspaceindustries.com)
submitted 1 week ago by [email protected] to c/[email protected]

All 4.2.1 cards have been set to Committed.

Changes to 4.3 view:

  • Added new description to the VOLT Laser Sniper "Zenith" card.
  • Dynamic Snow set to Tentative.
  • Wikelo Light Combat Stealth Suit set to Tentative.
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submitted 1 week ago by [email protected] to c/[email protected]

The armor will arrive with 4.2.1

Source: Email from CIG to Chairman Club Members

https://mailchi.mp/cloudimperiumgames/chairmans-club-armor-gift-7152025

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7
submitted 1 week ago by [email protected] to c/[email protected]

Video for solo miners. RisboTheBlade covers a few different topics here and how to tackle big rocks.

How to calculate the amount of SCU you get from a rock:

  • He gives a roundabout method, but just take the direct percentage and multiply the SCU amount by that (from his example it would be 247.37*0.3203).

How to stabilize your ship to avoid wobbling:

  • Angle ship downward at 45⁰ angle to get your main thrusters farther away from the ground.

Other tips and tricks:

  • Why Instability is bad (you want it in the green)
  • Use gadgets on secondary breaks to lower instability so that you don't lose out on ore.
  • Turn on lifeline module when the green bar is ~2/3 full
  • Use modules completely so that they fall off
  • Reduce refinery times by placing half of your pods in the cargo elevator.
  • Sell quantanium to players looking to complete Wikelo missions to easily double what you can earn (UEX Corp has a useful player marketplace).
9
3
submitted 1 week ago by [email protected] to c/[email protected]

Quick 2 min video about EAC changes and how you can still play in VR, but only in offline game modes. The other 2.5 minutes is a clip of Chachi racing in VR.

10
7
submitted 2 weeks ago* (last edited 2 weeks ago) by [email protected] to c/[email protected]

Wakapedia has put out an economy survey for everyone.

Tap for full questions here

Star Citizen Economy Feedback Survey

When you submit this form, it will not automatically collect your details like name and email address unless you provide it yourself.

Tell us about yourself

1.What is your Star Citizen player handle? (your name as it appears in-game)

2.On average, how many hours a week do you play Star Citizen?

  • [ ] Less than 5
  • [ ] 5 to 10
  • [ ] 10 to 15
  • [ ] 15 to 20
  • [ ] 20+

3.Roughly, how much UEC do you have in your in-game bank account?

  • [ ] Less than 10k
  • [ ] 10 to 100k
  • [ ] 100 to 500k
  • [ ] 500k to 1m
  • [ ] 1 to 3m
  • [ ] 3 to 5m
  • [ ] 5 to 10m
  • [ ] 10m+

*Note: 4,5, & 6 all use the same list of activities:

  • FPS Combat Missions
  • Ship Combat Missions
  • Hauling Missions
  • Courier Missions
  • PvP Bounty Missions
  • Salvage
  • Mining
  • Free trading (trading using your own UEC)
  • Sandbox Gameplay (contested zones, storm breaker, etc)
  • Temporary, release specific events (e.g., Save Stanton)

4.Drag to rank your favorite in-game activities (top = favorite)

5.Drag to rank the in-game activities that earn you the most UEC (top = most)

6.Drag to rank the in-game activities you would do even if they paid nothing (top = most likely)


Gameplay

7.Rewards
*Note: the questions for #7 all use the same scale:

  • Much too low
  • Too low
  • Fine
  • Too high
  • No Opinion

Rewards provided for completing missions

The potential rewards for free trading

The potential rewards for mining

The potential rewards for salvage


8.Prices
*Note - the questions for #8 all use the same scale:

  • Much too low
  • Too low
  • Fine
  • Too high
  • Much too high
  • No Opinion

Prices of FPS weapons

Prices of FPS ammunition

Prices of FPS consumables (e.g., medpens, food, drinks)

In-game (UEC) ship/vehicle prices

Prices of ship/vehicle components

Prices of ship/vehicle weapons

Prices of ship/vehicle consumables (e.g., fuel, countermeasures)

Prices of ship/vehicle ordnance (e.g., missiles, torpedoes)

Prices of clothing items

Prices of commodities


9.Drag to rank your favorite loot items (top = favorite)

  • FPS attachments
  • FPS weapons
  • Vehicle weapons
  • FPS armor
  • Vehicle Components
  • Consumables
  • Commodities (Laranite, Beryl, etc.)

10.How long should a system-wide event affect the in-game economy after its conclusion?

  • 1 day
  • 1 week
  • 1 month
  • 6 months
  • Forever

11.Do you currently engage in, or have interest in, Free Trade, using your own UEC to buy goods at one location and sell them for profit at another (i.e., hauling for profit)?

  • Yes
  • No

Free Trading

12.When trading, how do you balance risk and profit potential?
Please indicate your preference between safer, lower-profit routes and riskier, higher-profit routes.

  • Strongly prefer safe, low-profit routes
  • Somewhat prefer safe, low-profit routes
  • No preference
  • Somewhat prefer risky, high-profit routes
  • Strongly prefer risky, high-profit routes

13.What is the most profitable commodity for you to trade among the following?

  • Osoian hides
  • Waste
  • RMC
  • Aluminum
  • Medical supplies

14.How did you determine the above selection is the most profitable?

  • By checking the trading information in the game
  • By asking other players
  • By consulting 3rd party trading websites
  • From a YouTube/Twitch
  • By asking AI
  • I decided it myself

*Note - Questions 15 and 16 both use the same list:

  • Restock rate (how quickly items are resuplied at this shop)
  • Recent Transactions (History of recent purchases and sales at this location)
  • Price Trends (recent price changes for items at this shop)
  • Next Restock Countdown (Time remaining until the next shipment arrives)
  • Item Popularity (how commonly this is bought or sold by players)
  • Best Sell/Buy Locations (suggested locations where this item sells for more or less)

15.Drag and rank the following features in order of importance for a Shop (item) kiosk, from most important to least important (top to bottom)

16.Drag and rank the following features in order of importance for an Admin (commodity trading) kiosk, from most important to least important (top to bottom)


17.Which of the following ways should other players' actions influence prices in in-game shops for all players?

  • [ ] Piracy
  • [ ] Free trading
  • [ ] Looting/salvage recovery
  • [ ] System-wide events
  • [ ] Hauling missions

18.Drag and rank the following ways you'd be most excited to spend excess in-game UEC, from most appealing to least appealing (top to bottom)

  • Survival, Maintenance, and Upkeep Costs (e.g., food, fuel, wear-and-tear systems)
  • Unlockable Experiences (e.g., missions, locations, narrative content)
  • Skins and visual customizations (e.g., armor, ship paints, base decor).
  • Luxury or Novelty items (e.g., rare collectibles, branded goods, vanity items)
  • Emotes and social gestures (e.g., new animations, dances, roleplay tools).

19.Tell us your ideal Star Citizen fantasy: What would you do if you had every item and unlimited UEC? Try to write at least 3 sentences to help us understand your vision. (Please enter at most 800 characters)

Edit: formatting

11
7
submitted 2 weeks ago by [email protected] to c/[email protected]

A medium gunship. Looks like a mantis variant.

12
25
submitted 2 weeks ago by [email protected] to c/[email protected]

The main fixes they call out are:

  • LCH- 1619 - Corrected a typo in offline messages
  • Access the Channel folder from the game settings menu.
  • Improve Game error message with Crash Digest number

And then a long list of some error handling.

LUG has also announced that any of the recommended runners will work with this version of the launcher: https://github.com/starcitizen-lug/knowledge-base/wiki/Tips-and-Tricks#recommended-runners

For those on Linux, (for the EAC issue) we no longer need to manually enter the Z drive path to your game files in the launcher.

Instructions have been updated here: https://github.com/starcitizen-lug/knowledge-base/wiki/Tips-and-Tricks#easy-anti-cheat

13
9
submitted 2 weeks ago by [email protected] to c/[email protected]

Tap for full text:

Ulf-CIG@Skelting-CIG

An Update on Cheating and Exploitingpinned

Hi everyone,

We've observed a recent increase in exploits and cheating in-game and want to acknowledge everyone who's taken the time to report these issues. It's genuinely appreciated.

Historically, we’ve taken a more relaxed approach to third-party tools. This was intentional, allowing space for community-driven efforts like localization, VR integrations, and other creative contributions. However, with our growing player base and increased engagement, we’ve reached a new threshold — one where exploiters see greater opportunity in targeting the game. In response to the recent spike in abuse, we’ll be tightening our anti-cheat measures to better protect both the integrity of the game and the experience for the broader community that continues to shape it.

While we won’t be sharing specifics, we want to reassure you that recent updates have already made a substantial impact. We’ve also issued a large wave of account bans and will continue to take enforcement actions as needed.

To be clear: exploiting or cheating is strictly against our terms, regardless of intent or the current stage of development. We understand some users may be experimenting, acting out of curiosity, or believe they’re helping expose issues — but even these actions can be disruptive and damaging to the game. This behavior can lead to serious consequences, up to and including permanent account closure.

We’ll continue monitoring the situation and taking whatever steps are necessary to ensure fair play. Thanks again for continuing to report issues as they arise.

Zyloh-CIG also pointed out that "the bans were permanent." https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/cheating-exploits-update/8118455

14
5
submitted 2 weeks ago by [email protected] to c/[email protected]

For some time (since 4.2.0 maybe?) I'm getting random freezes on settlements on Pyro. It stopped once I detached my Delta 1 ironsights and put them in the backpack

Maybe someone will find it useful

15
15
submitted 2 weeks ago by [email protected] to c/[email protected]

Shoutout to LUG for all their awesome work.

16
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If it fits, it sits (lemmy.world)
submitted 2 weeks ago by [email protected] to c/[email protected]

Can't wait for engineering, this better be a feature

17
14
submitted 2 weeks ago by [email protected] to c/[email protected]

cross-posted from: https://toast.ooo/post/8294057

[2025] Canvas in ONE WEEK

it's time to get hyped!

July 12th, 2025 @ 4am UTC

you can now open the Canvas to setup your templates and preview how it's going to work!

2025 Canvas Size: 500x500

Related posts:

what is Canvas?

Canvas is a collaborative pixel canvas that includes everyone apart of the Fediverse! Any fediverse platform that supports direct messages is able to login and participate for this 48 hour live event

socials

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2
submitted 2 weeks ago by [email protected] to c/[email protected]

Seeing that in the refferal rewards there is a A.Hurston figurine (small copy of the giants statues in Lorville), it made me think that they look really printable. Would anyone have access to a printable model?

19
3
Roadmap Roundup - July 2, 2025 (robertsspaceindustries.com)
submitted 3 weeks ago by [email protected] to c/[email protected]

Set to Tentative for patch 4.2.1:

  • New Hairstyles (2)
  • Global Event Tracking Service
  • Missions - Collection
  • Medium Utility Armor "Strata" - Corporation Liveries

Set to Tentative for patch 4.3:

  • Cooperative Zones
  • Abandoned Underground Facilities
  • VOLT Laser Sniper "Zenith"
  • Sniper Light Armor "Geist"
  • Medium Utility armor "Ambrose"
  • New Hairstyles (2)
  • Ladder Improvements
  • AI FPS Turrets
  • Mission Pickup on Location
  • Wikelo Special Ships (MISC Starlancer TAC, Drake Golem, Anvil Terrapin Medic)
20
3
submitted 3 weeks ago by [email protected] to c/[email protected]

Source: MrKraken - https://robertsspaceindustries.com/community-hub/post/resource-drive-reward-previews-W7pweneUF7kIs

One-Page Guide to the event: https://robertsspaceindustries.com/community-hub/post/second-life-resource-drive-one-page-guide-q8OWje1UsOVCg

Tap for Hurston Dynamics

Tap for Arc Corp

Tap for Crusader Industries

Tap for MicroTech

Tap for Armors

Tap for Clothing

21
7
submitted 3 weeks ago by [email protected] to c/[email protected]

For existing players, be sure to click the "Fly for Free" button to get the free ships from this free fly.

For new players, use the guide system to get set up with a player that can help you get started. You'll both earn rewards for doing so.

Main Spectrum thread here:
https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/foundation-festival-2025-has-begun

Guide System rewards are back:

  • 30 minute session minimum
  • if you already own a reward, you won't get a copy.

Rewards for completing sessions where you are being guided:

  • 1 session: Gemini LH 86 (Pistol)
  • 2 sessions: P4-AR Rifle
  • 3 sessions: Multi-Tool Set

Rewards for completing sessions as a guide:

  • 1 session: Foundation Festival Grey Cap
  • 2 sessions: 100i foundation festival paint
  • 3 sessions: RRS Arden-SL "Red Alert" Armor & SMG kit

Reward paints:

  • Beginner Basics: Anvil Arrow Foundation Festival Paint
  • Vehicle Combat: Aegis Gladius Foundation Festival Paint
  • FPS Combat: Anvil Valkyrie Foundation Festival Paint
  • Mining: MISC Prospector Foundation Festival Paint
  • Salvaging: Drake Vulture Foundation Festival Paint
  • Missions & Reputation: Drake Cutlass Black Foundation Festival Paint
  • Trading: Drake Caterpillar Foundation Festival Paint
  • Medical: Drake Cutlass Red Foundation Festival Paint
  • Racing: Mirai Razor Foundation Festival Paint
  • Refueling: MISC Starfarer Foundation Festival Paint
  • Touring: Origin 600i Touring Foundation Festival Paint
  • Miscellaneous: Crusader Mercury Star Runner Foundation Festival Paint
22
2
New Referral Program is Live (robertsspaceindustries.com)
submitted 3 weeks ago by [email protected] to c/[email protected]

I think they definitely handled this upgrade the right way. Many players were concerned about losing all of their previous progress with the previous system, but making it so referrals count towards both rewards is awesome:

What happens to my current referral progress?

If you've referred at least one player who has purchased a game package before July 2, you'll retain access to what we're now calling the Legacy Ladder. You'll be able to view it via your Account Settings, and going forward, new referrals will count toward both the Legacy and new ladders—meaning you can earn rewards on both tracks at the same time.

23
3
submitted 3 weeks ago by [email protected] to c/[email protected]

~9 min video by Space Tomato covering some of the recent changes coming to Star Citizen.

  • Security at stations
  • Flight model
  • Rewards that can't be bought (only earned) by playing the upcoming event.
  • Removing RNG from Wikelo.
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6
submitted 3 weeks ago by [email protected] to c/[email protected]

Jojo does a deep dive on the Wikelo rewards (clicking through the new missions and checking out the new items required).

NPC security should be back (higher crimestat attracts more of a security force), but Jojo wasn't able to trigger it with a crimestat in this video.

Latest patch notes can be found here: https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-4-2-1-ptu-patch-notes-2/8086702

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submitted 4 weeks ago by [email protected] to c/[email protected]

MrKraken created some one page guides/maps for the Stormbreaker event. They have also been provided in multiple languages: https://robertsspaceindustries.com/community-hub/post/storm-breaker-one-page-guide-XTU7HaiJkZyFs

And a video guide for anyone who prefers that: https://youtu.be/OOhGdMh_DyA

view more: next ›

Star Citizen

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