I've been trying to learn a system language because it would enable me to access a whole new world of possibility for games, tools, and potential projects. My main problem when learning the language are:
- can I write modern C++ code using the newer standards and still compile with libraries from older standards?
- how do I even organize a C++ project? Look at the linked project, the
CMakeList.txt
is so hard to understand, the syntax looks so hard to write.
- how do I install dependencies? You're going to laugh at me, but I always used languages with package managers and I looked again at the linked project, and they write a whole
CMakeList.txt
to import ImGui
(GUI library I wanna try) but if you compare the structure of the files, it's different from the ones on the repository of ImGui
.
As you see there are a lot of problems and it pains me to not be able to solve them because Rust is so unfun to use and work with! Do you think I should try C++, carry one with it?
Thanks,
hector.
Not the OP but I've had the same experience. For me, it's slow to iterate in due to fightting the compiler. Languages like Go, Python, Java, C are all quicker to develop in, IMO.
Exactly, you’re right: it does not feel like you’re creating? You’re always fighting against the compiler and I prefer some debugging/seeking and keeping good practices that being surveilled and punished by the compiler.
I like what Rust tries to accomplish, but for me, the cost is too high. It's just too awkward in practice.
I solved practically all of my problems and I see why C++ is such a monument in software engineering it’s sooo cool versatile and fun
C++ is a powerful language, it also definitely has its share of problems.