I've been trying to learn a system language because it would enable me to access a whole new world of possibility for games, tools, and potential projects. My main problem when learning the language are:
- can I write modern C++ code using the newer standards and still compile with libraries from older standards?
- how do I even organize a C++ project? Look at the linked project, the
CMakeList.txt
is so hard to understand, the syntax looks so hard to write.
- how do I install dependencies? You're going to laugh at me, but I always used languages with package managers and I looked again at the linked project, and they write a whole
CMakeList.txt
to import ImGui
(GUI library I wanna try) but if you compare the structure of the files, it's different from the ones on the repository of ImGui
.
As you see there are a lot of problems and it pains me to not be able to solve them because Rust is so unfun to use and work with! Do you think I should try C++, carry one with it?
Thanks,
hector.
Out of curiosity, what makes it un-fun in your eyes? Or, I suppose, what is fun for you?
Fighting the borrow checker is rough at first, but things click after a while.
Not the OP but I've had the same experience. For me, it's slow to iterate in due to fightting the compiler. Languages like Go, Python, Java, C are all quicker to develop in, IMO.
Exactly, you’re right: it does not feel like you’re creating? You’re always fighting against the compiler and I prefer some debugging/seeking and keeping good practices that being surveilled and punished by the compiler.
I like what Rust tries to accomplish, but for me, the cost is too high. It's just too awkward in practice.
I solved practically all of my problems and I see why C++ is such a monument in software engineering it’s sooo cool versatile and fun
C++ is a powerful language, it also definitely has its share of problems.