this post was submitted on 17 Feb 2024
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I noticed there’s now a Batman Arkham Knight port on Switch. As you might expect, like a lot of other AAA ports, it doesn’t run so well. Seems there’s demand for these games on there, indicating a lot of players only end up with one console. Even if Nintendo can work with their low-power devices, I get the impression third party developers will generally need more to get Unreal Engine going smooth.
It's the Arkham trilogy. I have read some reviews that two of the games play ok-ish. The one is a total shit show. The problem with the Switch is that Nintendo has been milking this one nicely and the hardware is overdue for a refresh. I salute the devs that make power hungry games work on the Switch. The Switch is my only console, but as a handheld fan, the next one may be something else but I will hold out to see what Nintendo comes out with first.
The problem developers have is why should they bother with all of the effort of trying to get their game working on the switch when they can just twiddle with it a little bit to make it work on the Steam Deck?
It's probably to do with the 60x install base.