this post was submitted on 15 Feb 2024
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I mostly agree with you, except:
It should be "that AI can't provide yet". The intent can be provided via elaborate prompts. It is just that the output from current generative AI isn't up to that level yet.
Give it 5 years, and AI might be able to do what you mentioned.
I don't think an AI will ever achieve new things like the dolly zoom or bullet time. AI can replicate these things once they already exist, but humans are brilliantly absurd and we make strange new art all the time.
Your perspective is very black or white. This tech can have a HUGE impact on human and our endeavors without needing to replace us.
I would be afraid if I were you. It's just a matter of time for anyone.
AI can create new ideas or solve problems that humans haven’t solved before, right? Don’t you think it might be possible someday for it to do the same with cinematography?
I said foreseeable future in my initial comment for a reason. Someday it may help sure, but even into more advanced AIs I think a hybrid of human input and generative input will give more relatable and expressive result than AI alone.
Loll I bet someone is working on those specifics NOW.
What about the 2015 Go games between AlphaGo and Lee Sedol?
https://en.m.wikipedia.org/wiki/AlphaGo_versus_Lee_Sedol
"Many top Go players characterized AlphaGo's unorthodox plays as seemingly-questionable moves that initially befuddled onlookers, but made sense in hindsight:[72] "All but the very best Go players craft their style by imitating top players. AlphaGo seems to have totally original moves it creates itself."[68]"
Board games and filmmaking are more different than similar. My point was about the arts and more specifically film, so as cool as that Go AI is, I don't view it as a threat to cinematography.
Slightly fewer degrees of freedom in a game of go than in directing a film... At the end of the day each move is just picking a number out of less than 400, there's no actual act of ingenuity there