this post was submitted on 10 Jan 2024
272 points (96.9% liked)
Games
16689 readers
437 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
IMO there's very few instances where an isometric camera makes sense these days unless you're explicitly trying to capture the nostalgia of old isometric games.
I do find it's a barrier for some fairly modern games I want to play like Divinity Original Sin 1+2 and Disco Elysium. I wish that wasn't the case...
I'm not sure I'd call D:OS isometric, definitely birds eye view camera. I believe there are mods for divinity as well as BG3 that allow more dynamic cameras. I have one for bg3 and it's definitely a different experience but if that's one you're after, you should try it out.
Cool I'll take a look at mods, good suggestion. Yeah I'd like to be able to get more of an over-shoulder view sometimes during combat or exploration. Or at least lower to the ground.
That's definitely possible! Nexus mods has several camera mods
Fair enough on Divinity: Original Sin, but it won't really be a factor in Disco Elysium due to how it plays (or reads, rather). If you're interested in DE just give it a shot and treat it as an interactive novel (which is what it is, really). The camera won't be a factor in that game, trust me.
Ok, thanks. I've played maybe an hour of DE so far and maybe it was the controls moreso than the perspective that felt awkward. I might just need to tinker or get acclimated. Since it's all story I want to play it on my TV or Steam Deck, so gamepad input rather than M+KB.
That's fair, yeah. I played it with M+KB but have heard many others complain about awkward controls on a gamepad, and can imagine it isn't ideal.