this post was submitted on 05 Jan 2024
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Recently for my mental health I decided to stop playing competitive games. You know, your Battlefields, your Call of Duty's, your War Thunders, etc. I found myself angry more than I was having fun. For the past ten years... I don't think I ever ended a session of a player vs player match - "happy." Now I'm playing mostly singleplayer games with some MMORPGs. I am much happier. I actually look forward to gaming when I can. There is enough to get mad at in the world, I don't want my entertainment medium of choice to be anger inducing as well. I feel like the worst part about the vast majority of player vs player games is that someone basically has to not be having fun for the other person to have fun. Not universal, and probably more a matter of personal mindset but it's how I feel. I was just wondering how many if any comrades here have done the same and how it has effected you? I can confidentally say my life is better for it.

I've been playing House Flipper 2 a lot, which is a good detox from high stress games. Getting back into EU4 as well, beating up Europe at every chance I can get. Trying to learn Kremlingames games, mostly China: Mao's Legacy. Flying the MiG-19 in DCS, my favorite plane. It's been fun, and better. I do not miss War Thunder too much.

I'm not knocking people who like high action player vs player enviroments, it's just something I have grown to not enjoy anymore personally.

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[–] [email protected] 4 points 10 months ago* (last edited 10 months ago)

I'm currently on break from them, I can enjoy them (if they never made me really happy, I wouldn't play them), but they can also be bad for my mental health so for now I've been avoiding playing online, I still play some of the games but just against bots

I'd like to return to them eventually though, I really enjoy the process of learning and improving and adapting that doesn't exist the same way in singleplayer games

Feeling bad because of losing is certainly a big part of it, but I think another big problem often comes down to the mechanics these games have been putting in to cause addiction, like battle passes which are everywhere these days (even Splatoon, which is one of the biggest reasons I've grown to really dislike 3 even though I love this series)

Edit: Though, can't forget that another reason I fell off of Splatoon 3 in particular is because they ruined the rank system in this game, designing it to be grindy and require far more games to make actual progress regardless of skill, and distancing it so far from the skill ratings which are the actual good ranking system, there's a reason so many people switch to X Battles (the mode that directly uses those skill ratings) the moment they hit S+ instead of continuing to waste time grinding

Especially since they now have everyone rank down each season, forcing everyone to grind all over again for no good reason even if their skill hasn't actually changed

Splatoon 2's system was a lot more directly related to the SBMM than one might assume, and it was significantly better for it, you wouldn't be forced to stick around in a rank you couldn't handle and if you were truly too good for your current rank then you could move out of it pretty quickly, the whole "skipping ranks" thing happened if your matchmaking rating was higher than normal for that rank