this post was submitted on 13 Dec 2023
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I'm not sure what you mean. Pressing escape in Wild Hearts and Elden Ring shows the menu but doesn't pause the game which is what I am complaining about.
If you are talking about having a distinction between the state where the menu is visible vs the state where the game is paused, having them separate and mutually exclusive in Souls games is desirable because if the game stops while you switch around your inventory then the whole balance of the game will be thrown into disarray.