this post was submitted on 06 Dec 2023
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[–] [email protected] 10 points 11 months ago (7 children)

I've played gorgeous indie games that take up less than a gig. Surely we can do better than 100+GB for a shooter.

[–] [email protected] 14 points 11 months ago* (last edited 11 months ago) (4 children)

btw size of wii u/switch games is pretty impressive.

BOTW is 10-15 gb with all dlcs and updates. (depends on console (wiiu/switch) and exact version)
TOTK is ~18gb and is the largest official Nintendo game
Mario Odyssey is just 5gb

[–] [email protected] 9 points 11 months ago (3 children)

And they look fantastic, though the art style certainly helps a ton.

I generally prefer indie games, so anything larger than 20GB feels huge. Most of the games I play are 5-15GB, and then something like RDR2 or Mass Effect Legendary comes along at > 100GB, which is about a dozen other games worth of space. Yeah, space is cheap and all that, but it just seems so unnecessary to have a good time.

[–] [email protected] 8 points 11 months ago (1 children)

In a small defense of ME legendary, it is 3 different games in one package. Still Annoying, especially since storage space isn't the only factor. Internet speed can really ruin your gaming plans

[–] [email protected] 4 points 11 months ago

It should really be three separate games. I'm unlikely to play all three back to back, yet I need to download the whole thing to play any of them.

The same is true for COD, if I only want to play the campaign, I still need to download all the MP stuff (or so I heard, I don't play COD).

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