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submitted 2 years ago by [email protected] to c/[email protected]

Oh, AutoDesk...you have such a way with words. Honestly, I would rather learn to design in OpenSCAD than send AutoDesk a single penny.

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[-] [email protected] 17 points 2 years ago

What we need is Blender with a timeline! Blender is fantastic, I really hope someone adds a timeline.

I have designed a lot of things in Blender but after using fusion the dam timeline made me a fusion junkie.

[-] [email protected] 38 points 2 years ago

I love blender, but blender isn't CAD. Adding a timeline wouldn't make it CAD.

[-] [email protected] 3 points 2 years ago

Well, it already has parametric, so what else is missing?

[-] [email protected] 2 points 2 years ago

I’ve been through the donut tutorial. Is there a CAD sketching / exact dimension /parametric modeling interface buried somewhere in Blender?

[-] [email protected] 3 points 2 years ago

I, too, have done blender and CAD. Did solidworks in school and then used Fusion. Both have same parametric modeling principles that make modeling work well. I've also used blender, and it's... Definitely not a parametric modeling solution. It could be. Maybe. And if that was an option, that would be amazing.

[-] [email protected] 2 points 2 years ago

there's a plugin for it here. It works well but it's kind of at odds with the rest of blender's tools and normal workflow

[-] [email protected] 1 points 2 years ago

What's this timeline? Blender has one for animation, so it's not the same thing?

[-] [email protected] 4 points 2 years ago

Fusion360 tracks everything you do and keeps it in a parametric(?) timeline, which lets you go back in time to make a design change, and that change is automatically applied all the way to your present time design.

[-] [email protected] 2 points 2 years ago

Blender is great for 3D modeling, animation, etc. However for CAD work it absolutely sucks. You need to mess around with so many things just to get units right. Not to mention once you have designed something, changing it is really hard.

[-] [email protected] 1 points 2 years ago

I thought blender had a timeline? Or was it removed from a recent version?

[-] [email protected] 2 points 2 years ago

You're talking about different kinds of timelines. It has an animation timeline, you know, for keyframes and stuff. What that other person wants is a timeline for non-destructive edits, like in most CAD programs, where you stack "edit operations". Difficult to explain if you've not used CAD before.

this post was submitted on 01 Dec 2023
323 points (99.1% liked)

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