this post was submitted on 30 Nov 2023
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The Infinity Blade or Minigore series, for example, or anything made by Illusion Labs. These games are genius and most consoles don't even have a touch screen or utilise it well like some smartphone games do.

Also why do people look at me weirdly ๐Ÿ‘€ when I play games on my phone in public while waiting for something?

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[โ€“] [email protected] 66 points 11 months ago* (last edited 11 months ago) (1 children)

I see mobile games as the natural evolution of flash games from the old days. I used to spend my time playing those games and I had fun, but I would never insist on them being the best experience I've ever had in gaming. They were just cute games to spend some time on. To use your examples, Minigore is just like Boxhead. It may be fun but there's nothing "genius" or ground-breaking about it.

In the end, gaming is just an experience, and our emotional attachment to it decides our rating. I hardly care about Call of Duty, but the people who spent their childhood playing online with friends rate it as one of their best/most formative gaming experiences. Surprise, people's opinions on things are subjective.

By the way, as you're the same guy who dunked on Uncharted, The last of us, God of war and Witcher for being games that rely too much on story exposition and have too little gameplay, you seem to have a preference for games with zero/near zero story and offer immediate gratification via gameplay. That's also a characteristic that lots of mobile games share, so that may shape your preference as well.

Personally, I rate mobile games very low because I hate their monetization and I despise touch controls.

[โ€“] [email protected] 5 points 11 months ago

Damn i forgot about boxhead... I must have spent more hours in that game than anything in my Steam library back in the day.