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submitted 2 years ago by [email protected] to c/[email protected]
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[-] [email protected] 178 points 2 years ago

Back in 3rd Edition D&D there was a spell called "Holy Word" that could kill non-good creatures within a 40 foot radius of the caster, if the caster was sufficiently high level relative to the creatures. Good creatures were completely unaffected.

When tightly packed you can fit about 2000 people into a 40-foot-radius circle (total area is 5000 square feet). So one casting can deal with the population of a good-sized town. My gaming group speculated for a while about a society where it was a routine ritual to round up all the peasantry and nuke them with Holy Word to keep the population clear of evil. Never incorporated it into any campaigns, though. It's a bit of a sticky philosophical puzzler.

[-] [email protected] 32 points 2 years ago

Only good? What about neutral alignment? (if that was a thing)

[-] [email protected] 82 points 2 years ago

I hate these filthy Neutrals, Kif. With enemies you know where they stand but with Neutrals, who knows? It sickens me.

Here's the SRD entry for the spell. It definitely nukes the neutrals.

The evil equivalent is Blasphemy, which nukes all non-evil creatures. Yes, the neutrals get it from both sides.

Then there's Word of Chaos and Dictum, the Law and Chaos equivalents of those Good/Evil spells. Neutrals, believe it or not, death!

Pick a side, you neutral scum!

[-] [email protected] 37 points 2 years ago

Good.

What makes a man turn neutral? Lust for gold? Power? Or were you just born with a heart full of neutrality?

[-] [email protected] 23 points 2 years ago
[-] [email protected] 10 points 2 years ago

I have a sunny disposition that’s balanced out with depression. True neutral.

[-] [email protected] 9 points 2 years ago

All I know, my gut says maybe.

[-] [email protected] 6 points 2 years ago

Well, my parents were worshipers of Ishtar, so I was kind of born into it...

[-] [email protected] 4 points 2 years ago

My favorite characters are TN Wizards or Clerics

[-] [email protected] 14 points 2 years ago* (last edited 2 years ago)

Here’s the SRD entry for the spell. It definitely nukes the neutrals.

Which is kind of horrifying because most of the population of any given setting is supposed to be neutral. The average commoner isn't so greatly committed to following airtight moral codes that they'll ping on a detect whatever spell, whether that's good, evil, law, or chaos. Cast that on a crowd of randoms and you've probably wiped out three quarters of them.

[-] [email protected] 10 points 2 years ago

It was a bit different back in the 3rd edition days, "good" and "evil" were slung around a bit more liberally. I believe it wasn't until the 5th edition when they introduced the "unaligned" state, which is sort of "neutral but without the commitment", and assumed most average folk were unaligned.

Presumably before the high cleric casts Holy Word there'd be a festival ahead of time in which people are given plenty of opportunity to donate to good causes (ie, the Church) to crank up their good meters before being "tested."

[-] [email protected] 4 points 2 years ago

I feel like the average townsperson would sit between neutral good/lawful neutral.

Implementing a system like that would kill a lot of innocent people and the occasional guilty person.

[-] [email protected] 4 points 2 years ago

Accidental realism

[-] [email protected] 12 points 2 years ago

Tell my wife I said... hello

[-] [email protected] 8 points 2 years ago* (last edited 2 years ago)

Upvoted purely for the Futurama reference.

[-] [email protected] 5 points 2 years ago

The 'both sides are the same' idiots certainly deserve it

[-] [email protected] 4 points 2 years ago

I now want a campaign based on those 4 spells, as swords.

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this post was submitted on 16 Oct 2023
944 points (98.8% liked)

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