this post was submitted on 15 Sep 2023
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

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[–] [email protected] 4 points 1 year ago

I think there is an argument to be made that if you want to develop a game, for example, for the PS5 you can rely hone your game to the PS5 hardware and it could be extremely stable. This is not possible for PCs because PCs do not have fixed hardware.

However I think this was true in the olden days of the SNES where games where not glitchy compared to DOS gaming where hardware compatibility was all over the place. You can see this on YouTube channels like LGR where finding a compatible sound card is a challenge.

But like you, I don't find that this is still true for modern PC gaming.