worked on it since 1998

you are viewing a single comment's thread
view the rest of the comments
[–] 13 points 7 hours ago* (19 children)

To me the funny thing about these online squabbles is the people insisting gimp is somehow good. It is not, it has never been - it is an appalling embarrassment of a tool. Sure, a programmer who doesn't really know anything about professional imaging can use it to make a couple icons, but if you want to do any form of professional work, for-fucking-get it. It's a joke and it always has been a joke.

I was a professional game developer/producer for over 20+ years and gimp has ALWAYS been the laughing stock.

  • source
  • hideshow 19 child comments
  • [–] 17 points 5 hours ago (13 children)

    Can I ask in a non argumentative way what exactly makes it's unsuitable? Is it just that the professional workflow is built around photoshop, something to do with colour, something about the files?

    In most cases I don't really care about x vs y arguments I'm more interested in the fundamental reasons. I've encounted many people saying things are better because or not used in industry when the whole purpose of the product was to take over the industry via free school software etc.

  • source
  • parent
  • hideshow 13 child comments
  • [–] 6 points 5 hours ago (5 children)

    Someone ping me if this gets a reply

  • source
  • parent
  • hideshow 5 child comments
  • [+] -10 points 4 hours ago (4 children)

    I'm not here to squabble with you people, you all know it's a piece of dog shit. You can already see that people will not accept what I'm saying, this is not an argument by authority, but the fact of the matter is no professional artist would ever use that tool, and you know that.

  • source
  • parent
  • hideshow 4 child comments
  • [–] 13 points 4 hours ago (1 child)

    I was interested in an artist's specific critiques of GIMP. I know GIMP is clunky but I'm not in the industry, so I don't know what's considered necessary or useful for artists.

    If you're having a bad day, just don't comment.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 1 point 7 minutes ago

    I was interested in an artist's specific critiques of GIMP.

    I can give my very vague hazy input, as someone who used to be an artist. I used GIMP many years ago when I just started digital art, since it was a free image program (and Krita didn't exist at the time). This must have been fifteen years ago or more. I distinctly remember using GIMP to "trace" over my scanned pencil/ink physical art to make digital art, since I didn't have a drawing tablet at the time. I did a decent amount of drawings in GIMP this way, and therefore feel like I must have "got the hang of" the UI during this period of time. So GIMP was the first image manipulation program I used and I used it a lot, so therefore, I would say that means I should have built up some kind of "intuition" or memory on how to use it.

    Then, I got a drawing tablet. I don't remember at the time of GIMP had pressure sensitivity or not. But I do remember that around the time I got my Wacom tablet, I figured out how to... 🏴‍☠️ acquire 🦜 Photoshop. I then basically abandoned GIMP for Photoshop and Paint Tool SAI to draw digital art fully rather than scanning in physical drawings.

    Now, not long after, maybe a few/several months later, my mother asked me about needing an image manipulation program. I told her about GIMP, and helped install it for her. Then she eventually came by and asked me how to do some relatively simple image manipulation task — I can't remember exactly, but say something like "rotate a part of an image" — and I told her "oh no problem!" and took her laptop to show her how to do it and... I completely forgot and couldn't even figure it out. Nothing I tried to do that I felt like should have done the simple image manipulation task got me close to doing it. I think the furthest I got was making a "dancing ants" selection but couldn't do a rotate for the life of me (or whatever I had to do). And I'm sure I tried to search Google on how to do it and it didn't help. I eventually got flustered and told her that I had no idea how to do it, and I was pretty embarrassed, considering I had formerly used this program so much for my initial start into digital art.

    I think about this memory whenever GIMP UI discussions come up. To me, the fact that I so quickly forgot how to do something so basic not that long after I stopped using it suggests there is something unintuitive about the way things are set up in GIMP. I will go long stints not using Photoshop since I don't really do much art anymore, and yet when I come back, I'll remember how to things, or if I do forget something, the menu l'll find it in makes sense to me. As to what and why something doesn't feel right, I unfortunately can't articulate it well, though I'm sure that's because of how long ago it's been at this point. And one issue about something being intuitive vs not is that it makes it difficult to explain why something "feels right" or doesn't.

    Granted, I have seen news that GIMP has recently updated its UI again, and I am curious about trying to out, especially since I heard they're requesting feedback.

  • source
  • parent
  • [–] 10 points 4 hours ago*

    Totally convinced me!

    • Evelyne Schulz: A Denmark-based digital artist and programmer who relies on GIMP as her primary tool alongside Blender for 3D/perspective bases.

    • Jeremy Crotty: A digital surrealist painter who creates full digital paintings and abstract pieces directly in GIMP.

    • Benedicto Cernal III: A graphic designer known for using GIMP to craft distressed, analog-style poster collages.

    • Daniel Lloyd-Miller: A professional painter who uses GIMP for post-processing, color correction, and digital painting preparation.

  • source
  • parent
  • [–] 10 points 4 hours ago*

    My dude, No one is trying to squabble here except you. I don't know how much less confrontational someone can be when asking a question, and yet you still came out swinging.

    Edit: In this particular thread tree.

  • source
  • parent
  • [+] -10 points 4 hours ago (5 children)

    You're not really interested, you're just trying to call bullshit on somebody that has decades of experience. YOU go out and you find me a professional artist that will attest that they prefer gimp, and I'll walk naked down Main Street.

  • source
  • parent
  • hideshow 5 child comments
  • [–] 4 points 1 hour ago (2 children)

    I am interested, I thought you might provide a bit of insight, and I'm not arguing either way, honestly I couldn't care either way as I'm not a digital artist.

  • source
  • parent
  • hideshow 2 child comments
  • [–] -2 points 1 hour ago* (1 child)

    You can see that people don't really want to know, what they want to do is to continue to believe that this tool is good. A tool that they did not build, they do not use, and they cannot evaluate against the comparative pro tools.

    I'm not wasting my breath on this bullshit.

    I've never in my entire life of professional digital media and development known an artist who would ever use gimp. Because it is utter feces.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 14 points 4 hours ago

    You're making an argument (that Gimp isn't ready for prime time), but responses like this only undermine your argument and your credibility. By my read that user was trying to respond in good faith, or at least appears that they are. By accusing bad faith and demanding they appeal to authority (your experience) you sabotage your own argument.

    If as you say all professional artists hate Gimp, you could have used the same number of words to illustrate (no pun intended) one or two reasons why. And then you're boosting your argument and your own credibility by providing facts.

    And below you insist 'you all know it's a piece of dog shit'... have you considered the possibility that they don't know? Maybe they aren't professional designers, maybe they are just bystanders who only use graphics programs to occasionally touch up family photos.

    If a person asks you for knowledge, replying with accusation only makes you look non-credible.

  • source
  • parent
  • [–] 3 points 6 hours ago (4 children)

    The funny thing is, there are always “pros” bitching about it, but never doing anything about it.

  • source
  • parent
  • hideshow 4 child comments
  • [–] 4 points 6 hours ago (1 child)

    Pros would FREQUENTLY try to do something about it, create a pull request, get denied for some bullshit reason, and forget about the project entirely.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 4 points 6 hours ago

    Frequently? Then you can surely link some denied PRs from before the AI slop times.

    Also forks are a thing. It just needs one single person to take the staff, create a fork, merge all the rejected PRs into it, and merge from upstream every once in a while.

  • source
  • parent
  • [–] -1 points 4 hours ago (1 child)

    It's not up to a pro to fix somebody else's broken heap of shit. A professional artist is going to pick the professional tools that are made available to them Not their job to correct this piece of dog crap.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 4 points 4 hours ago* (last edited 3 hours ago)

    Sure. Demand free open source software without contributing anything and then talk shit about the people volunteering their time. It’s not their job either to give you what you want for free. In contrast to closed source shit you have the option to shape it to your needs. Not doing that and then behaving like they owe you anything is pretty arrogant.

  • source
  • parent