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Steam Hardware
A place to discuss and support all Steam Hardware, including Steam Deck, Steam Machine, Steam Frame, and SteamOS in general.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Deck] - Steam Deck related.
[Machine] - Steam Machine related.
[Frame] - Steam Frame related.
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
If your post is only relevant to one hardware device (Deck/Machine/Frame/etc) please specify which one as part of the title or by using a device flair.
These are not enforced, but they are encouraged.
Rules:
- Follow the rules of Sopuli
- Posts must be related to Steam Hardware or Steam OS in an obvious way.
- No piracy, there are other communities for that.
- Discussion of emulators are allowed, but no discussion on how to illegally acquire ROMs.
- This is a place of civil discussion, no trolling.
- Have fun.
As someone who fell for the "Swap over to Fat32 and you'll gain so much space" back in the day, I feel like I need to point out to newbies here, anything done to your file system has quite a bit of risk. Things can go wrong in a way that are unrecoverable unless you full reset your device. I'm not saying this project is unstable, but there is a high amount of risk involved with this.
If you decide to do this, back up all data that you may need saved and then mentally prepare that you may ultimately end up resetting your device in the end. These are real possibilities when messing with file systems.
The real risk is losing a bit of time with this. Since everything is backed up anyways, the data is just a restore away.
If you don’t have a backup, that's the risk and has nothing to do with this procedure.
For the Steamdeck the risk is even less, since Steam backs up savegames automatically and the games can be re-downloaded at any point for free (except for Unity developers, who have to pay 20 cents for this).