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[-] blah3166@piefed.social 3 points 10 hours ago

My Linux system (which used to run Window so it has 32 GB of RAM), won't even hit 8 GB if I'm not gaming. I've opened up multiple apps just to show how efficient it is. I think it was sitting around 4 GB before I started running things to see if I can make it balloon easily.

HB4EGPTi4hgvwHb.png

And I'm running most my apps as flatpaks which I've heard may add some slight overhead in terms of RAM usage - someone correct me if I'm wrong about this.

My work computer (granted it likely has tons of background security tools running) uses 10/16 GB's just to get to the desktop and do nothing. The best part is, because ~1.2 GB's of RAM gets allocated for the integrated graphics, I'm really only left with ~4.8 GB's of RAM to do actual work. But wait, it gets even better! This week I found out some bullshit Copilot feature was enabled and taking up another ~1.2 GB's of RAM, leaving me with a total of 3.6 GB's of RAM. So I disabled the WSAIFabricSvc service and reclaimed a sliver of dignity and work space.

[-] addie@feddit.uk 1 points 7 hours ago

Flatpaks bring all their own libraries with them rather than using the system ones.

  • (plus) you avoid dependency hell, apps "just work"
  • (minus) centralised version updates are less effective for bug and security fixes; all flatpaks must be updated separately
  • (minus) all flatpak apps take additional disk space since they bring everything with them
  • (minus) all flatpak apps take additional memory; Linux can't keep a single copy of a library read-only in memory if multiple apps are using it

I think they have their place for apps that are under very heavy development, or for apps which are extremely "resource heavy" in comparison to the system resources that they use (by which I mean, games). I wouldn't want my bread-and-butter system utilities to be flatpaks.

this post was submitted on 06 Aug 2026
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