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submitted 18 hours ago by gingerbrat@hexbear.net to c/games@hexbear.net

Damn, I need to rant about this with company, so thanks in advance for reading. Spoilers ahead.

I have a (bad) habit of replaying these games on a yearly basis. There's mutiple reasons, the most prominent perhaps is the fact that up until the end of the third game, they are so engaging and fun, the stakes are always incredibly high and ultimately, your decisions really shape the world around you. Curing the genophage, saving the geth, destroying the collectors, defeating Sovereign - it's slop, but it's fun slop.

Then you get to Earth by the end of the games and everything starts falling apart. The "beam" between Citadel and Earth is suddenly called "the conduit" by everyone and there is no explanation for it, and it's not like there wasn't the conduit in the first game. At the very end, once the crucible is activated, nobody apart from Shepard knows what the thing does. Still, the fleets are all fleeing, including the Normandy, but nobody knows what's going on. That probably includes the players by that point.

There is so much more in between these examples, but I don't have the beans to go over all of it. It's just a fucking mess.

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[-] Infamousblt@hexbear.net 18 points 17 hours ago

The only good ending to Mass Effect would be a fade to black without closure

[-] FlakesBongler@hexbear.net 21 points 16 hours ago

Easiest thing to do would have been to have an option where Shepard can convince the Reapers to cooperate with organic life without forcibly converting them into cyborgs or whatever they were supposed to be

Just allow an actual fucking argument to be made and won

Oh, and get rid of the hologram kid, you don't need that

[-] lurkerlady@hexbear.net 14 points 14 hours ago* (last edited 14 hours ago)

just upload the friendly geth into the reapers and have them debate the reapers in the free marketplace of ideas

this post was submitted on 13 Jul 2026
60 points (100.0% liked)

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