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this post was submitted on 08 Jul 2026
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I was talking to a couple of people about my positive experience faming on Linux since I switched recently, and one of them seemed really interested since he hates Windows.
The other guy mentioned “But some games still don’t work. Certain multiplayer games have kernel-level anti-cheat that doesn’t work on linux.” and I saw the first guy visibly lose interest even though I would have bet money he was going to actually try linux before. So I asked him “Do you play competitive multiplayer games?” “No, not really.”
The fact that linux can’t run every game is apparently a turn-off for some people, even if they aren’t games they want to play.
Honestly, the kind of games that don't run on Linux, I usually don't want to play them anyway. Like League of Legends (shudders)
Exactly where I’m at. It’s not like we’re low on options.
The thing is that people don't want to get that new game that that seems so fun to find out that it doesn't actually work. Other games not working is seen as a sign of potential future trouble.
Yeah, it's not unreasonable, I had to bail on Forza Horizon 6 at launch, due to severe issues at launch, and the recent DOOM DLC has some visual bugs too (there's a PR in Mesa already!).
It's amazing it works this well, and the maintainers of these tools are incredible for getting fixes out so quickly when a new game launches with issues, but there are some unavoidable realities to not being the target platform.
I think the advantages are worth it, and completely deleted my Windows install earlier this year to fully commit, but it's naive to say that the experience is flawless and you won't ever have problems gaming. I can definitely be sympathetic to more casual players being put off by that.