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this post was submitted on 23 Jun 2026
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I've said this before in other threads, but here I go... What's popular right now is battle royale shooters, and that's a shame, because battle royale shooters all suck. And yes Epic, you are largely to blame, as you make one of the most popular entries in this terrible genre.
If there's any worse game mechanic than frantic inventory management while under fire, I have yet to see it. At least in chess boxing they pause to take their turns between rounds.
Also, winning feels good, I think most people would agree with that. But if the game hosts 100 players with teams of 4, that means 4% of players get to "win". Compare to CoD or Overwatch, where in most game modes 50% of players get to win.
And just as a side note, I don't think Epic has solved anything with some new voice chat system. Because it's not new, discord already exists, steam already has integrated voice chat.
Lol like thats the only possible axis or lens to view a game through.
Battle Royale shooters got more popular then traditional team deathmatch games for their inherent pacing.
Battle Royale games always involve these dynamic phases where sometimes you're looting, sometimes you're exploring, sometimes your battling, sometimes you're sneaking up on people.
That naturally creates the kind of varied encounters that games like Halo or Cod only got through randomizing game modes, and rather then only having downtime between matches to talk with your friends online, there is natural downtime built into segments of each scenario when you're exploring and looting.
By all means don't let me yuck your yum. I get that it's a popular genre, that people really like these games, and that's legit.
But it's kinda like, well imagine you're a huge basketball fan and you're really into football too. But over the last 10 years most of ESPN's programming has shifted over to auto racing, which bores you to tears. And hey, that's fine if you like auto racing, but now it's legitimately hard to find any basketball or football content.
Anyway, my point is, it's just a sucks to see the industry dominated by something you don't really care for.
To each their own, but i enjoyed every second of my several years playing PUBG. It's the same hook as Ironman style high paranoia solo games like Project Zomboid or many others. High stakes, ambient stress, and extremely quick and sudden failures that hone your instinct for next time. I enjoy single player games and many other genres as well for different reasons/goals. I dont think the royale/extraction genres are just fundamentally faulted like you suggest
Also, just having a shared voice chat is not the same as playing a game together and talking about it.
I really feel like Tim does not understand the market.
Oh, he gets the market alright, he just doesn't give a fuck about the client-base.
In Battle Royales I don't think people think they are losing until they die. Compared to Over Watch and CoD where you can feel you are losing early on. I think that's the hook for a lot of people, basically a winning feeling the majority of the time.
The hook for me is the lack of respawn numbness. Something about insta respawn shooters just turns my brain off and lulls me into boring mental stagnation as I throw myself on the gears. It's the high longer term stakes that are the interesting part. Failing in the heat of the short moment, and thinking back on what you mightve done better. But you'll never experience that exact situation again, so you just try to carry your lessons forward. It's a different pacing that keeps things novel and memorable
I have never thought about it like that. I don't like Battle Royale games, but when I jump on a game with quick and infinite respawns I do get bored pretty quickly.
I really enjoy The Finals. And ticks all the boxes I think of, great guns, mobility, destruction and small teams with clear objectives. But in Cashout(or ranked) you have limited respawn coins, or if team wiped a fairly long respawn timer. Paired with revives from teammates.
It is nice to pin point something else to consider when looking at other games.