this post was submitted on 05 Sep 2023
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You'll probably find that a lot of planets in Starfield are pretty boring, but Bethesda says that's kind of the point.

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[–] [email protected] 36 points 1 year ago (15 children)

I am confused by a lot of complaints about the game I've seen, namely "it feels barren", "id rather have 3 good planets over the 1000 procedural generated ones", and then theres the people with the same complaints they have every time bethesda releases something. I have seen only like 1 trailer for the game, kept away from all the press and whatnot and somehow I feel like I still had a better concept in my mind of what this game would be like than most others did? So many complaints I can just address as "it's a bethesda space game, and this is what it's supposed to be like".

Many people don't like fallout and elder scrolls, and that's fine, but if you dislike those games why buy this one? Especially why in the hell would you PREORDER this one?

And secondly a lot of people ive seen talk about this have obviously never played a true space game before. I've played no mans sky, elite dangerous, empyrion, heck I've played most of them and they are all barren, that is the point. And if bethesda had hand crafted these planets we would have maybe idk, 5 planets id wager that we could actually explore, which is the total opposite for what bethesda wanted to do here.

So many complaints of this game I just feel are "well yeah, obviously" that I'm struggling to find the actual issues in the game. My only thing that bugs me so far is how I can't fly around on the planets surface, and the lack of a dune buggy.

[–] [email protected] 15 points 1 year ago (13 children)

"So many complaints I can just address as “it’s a bethesda space game, and this is what it’s supposed to be like”."

Why do you have such an incredibly low bar for Bethesda in particular? Demand better or you help make the entire video games industry worse.

[–] [email protected] 19 points 1 year ago (1 children)

You're misunderstanding. At this point "Bethesda game" is its own subgenre, and many complaints about this game are complaints about the subgenre itself. If you don't like being the Big Special Hero, you won't like this game. If you want the game to have rich, detailed combat that stays challenging throughout, it probably won't be this one either

If you want a huge world with lots of curious little things to explore and more side quests than you can do in a lifetime, built on a backbone of a kind of flimsy story (imo not a terrible one this time) that you are mostly gonna skip out on to go do dungeon hops and loot accumulation, then you're probably golden with this. And by now, most of us should know what we're paying for, I think. As long as you expect and want what they consistently make, this game delivers very well

On top of that, the combat and general mechanics are just far better than the usual Bethesda offerings this time around. It's fun to fight in zero g. It's an absolute blast to disable an enemy ship and then board it. The side quests are legit quite fun and exciting, with NPCs I've found I really enjoy and want to see again.

As long as you expect a game that is like Bethesda makes, it's a very nice and fun one that delivers more than I had expected from them by a long shot. If you expected a deep, hardcore indie gem, you're going to be disappointed and also you're maybe kind of a silly person. It's a mass produced game for a large audience, that's the stick by which to measure it.

[–] [email protected] 14 points 1 year ago

At this point “Bethesda game” is its own subgenre, and many complaints about this game are complaints about the subgenre itself.

Bingo, that's what I'm trying to say.

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